How can a jailer prevent the Forge Cleric's Artisan's Blessing from being used?












3












$begingroup$


I'm currently DMing a game where one of the players is playing as a Forge Cleric. As part of the story and due to some of their actions, the party is likely going to be put in jail next session. I'm wondering if there's any way to prevent the Forge Domain cleric from simply using their Artisan's Blessing Channel Divinity option (XGtE, p. 19) to escape.



Normally, I'd prevent the cleric from coming in contact with any metal in jail, but that's not ideal for my campaign/setting. This player is also a stickler for the rules, so any RAW solution would be especially good. Also, this jail is run by wealthy individuals, so expensive/rare solutions are fine.










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  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. I've edited the title to clarify the context; please check to make sure it matches the focus of your question.
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    – V2Blast
    3 hours ago








  • 1




    $begingroup$
    Related: How do I keep spellcasters from casting while in jail?
    $endgroup$
    – Purple Monkey
    3 hours ago










  • $begingroup$
    I looked at that earlier, though Artisan's Blessing says nothing about needing to see anything, and I'm unclear on if any spells can interfere with Channel Divinity
    $endgroup$
    – Pachinko
    3 hours ago










  • $begingroup$
    What do you think a cleric could create using this ability that would help them escape?
    $endgroup$
    – Ryan Thompson
    2 hours ago






  • 3




    $begingroup$
    @AllanMills Please see this meta for why your comment was removed. Thanks!
    $endgroup$
    – doppelgreener
    1 hour ago
















3












$begingroup$


I'm currently DMing a game where one of the players is playing as a Forge Cleric. As part of the story and due to some of their actions, the party is likely going to be put in jail next session. I'm wondering if there's any way to prevent the Forge Domain cleric from simply using their Artisan's Blessing Channel Divinity option (XGtE, p. 19) to escape.



Normally, I'd prevent the cleric from coming in contact with any metal in jail, but that's not ideal for my campaign/setting. This player is also a stickler for the rules, so any RAW solution would be especially good. Also, this jail is run by wealthy individuals, so expensive/rare solutions are fine.










share|improve this question









New contributor




Pachinko is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. I've edited the title to clarify the context; please check to make sure it matches the focus of your question.
    $endgroup$
    – V2Blast
    3 hours ago








  • 1




    $begingroup$
    Related: How do I keep spellcasters from casting while in jail?
    $endgroup$
    – Purple Monkey
    3 hours ago










  • $begingroup$
    I looked at that earlier, though Artisan's Blessing says nothing about needing to see anything, and I'm unclear on if any spells can interfere with Channel Divinity
    $endgroup$
    – Pachinko
    3 hours ago










  • $begingroup$
    What do you think a cleric could create using this ability that would help them escape?
    $endgroup$
    – Ryan Thompson
    2 hours ago






  • 3




    $begingroup$
    @AllanMills Please see this meta for why your comment was removed. Thanks!
    $endgroup$
    – doppelgreener
    1 hour ago














3












3








3





$begingroup$


I'm currently DMing a game where one of the players is playing as a Forge Cleric. As part of the story and due to some of their actions, the party is likely going to be put in jail next session. I'm wondering if there's any way to prevent the Forge Domain cleric from simply using their Artisan's Blessing Channel Divinity option (XGtE, p. 19) to escape.



Normally, I'd prevent the cleric from coming in contact with any metal in jail, but that's not ideal for my campaign/setting. This player is also a stickler for the rules, so any RAW solution would be especially good. Also, this jail is run by wealthy individuals, so expensive/rare solutions are fine.










share|improve this question









New contributor




Pachinko is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I'm currently DMing a game where one of the players is playing as a Forge Cleric. As part of the story and due to some of their actions, the party is likely going to be put in jail next session. I'm wondering if there's any way to prevent the Forge Domain cleric from simply using their Artisan's Blessing Channel Divinity option (XGtE, p. 19) to escape.



Normally, I'd prevent the cleric from coming in contact with any metal in jail, but that's not ideal for my campaign/setting. This player is also a stickler for the rules, so any RAW solution would be especially good. Also, this jail is run by wealthy individuals, so expensive/rare solutions are fine.







dnd-5e class-feature cleric






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edited 1 hour ago









KorvinStarmast

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asked 3 hours ago









PachinkoPachinko

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  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. I've edited the title to clarify the context; please check to make sure it matches the focus of your question.
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    – V2Blast
    3 hours ago








  • 1




    $begingroup$
    Related: How do I keep spellcasters from casting while in jail?
    $endgroup$
    – Purple Monkey
    3 hours ago










  • $begingroup$
    I looked at that earlier, though Artisan's Blessing says nothing about needing to see anything, and I'm unclear on if any spells can interfere with Channel Divinity
    $endgroup$
    – Pachinko
    3 hours ago










  • $begingroup$
    What do you think a cleric could create using this ability that would help them escape?
    $endgroup$
    – Ryan Thompson
    2 hours ago






  • 3




    $begingroup$
    @AllanMills Please see this meta for why your comment was removed. Thanks!
    $endgroup$
    – doppelgreener
    1 hour ago


















  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. I've edited the title to clarify the context; please check to make sure it matches the focus of your question.
    $endgroup$
    – V2Blast
    3 hours ago








  • 1




    $begingroup$
    Related: How do I keep spellcasters from casting while in jail?
    $endgroup$
    – Purple Monkey
    3 hours ago










  • $begingroup$
    I looked at that earlier, though Artisan's Blessing says nothing about needing to see anything, and I'm unclear on if any spells can interfere with Channel Divinity
    $endgroup$
    – Pachinko
    3 hours ago










  • $begingroup$
    What do you think a cleric could create using this ability that would help them escape?
    $endgroup$
    – Ryan Thompson
    2 hours ago






  • 3




    $begingroup$
    @AllanMills Please see this meta for why your comment was removed. Thanks!
    $endgroup$
    – doppelgreener
    1 hour ago
















$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. I've edited the title to clarify the context; please check to make sure it matches the focus of your question.
$endgroup$
– V2Blast
3 hours ago






$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. I've edited the title to clarify the context; please check to make sure it matches the focus of your question.
$endgroup$
– V2Blast
3 hours ago






1




1




$begingroup$
Related: How do I keep spellcasters from casting while in jail?
$endgroup$
– Purple Monkey
3 hours ago




$begingroup$
Related: How do I keep spellcasters from casting while in jail?
$endgroup$
– Purple Monkey
3 hours ago












$begingroup$
I looked at that earlier, though Artisan's Blessing says nothing about needing to see anything, and I'm unclear on if any spells can interfere with Channel Divinity
$endgroup$
– Pachinko
3 hours ago




$begingroup$
I looked at that earlier, though Artisan's Blessing says nothing about needing to see anything, and I'm unclear on if any spells can interfere with Channel Divinity
$endgroup$
– Pachinko
3 hours ago












$begingroup$
What do you think a cleric could create using this ability that would help them escape?
$endgroup$
– Ryan Thompson
2 hours ago




$begingroup$
What do you think a cleric could create using this ability that would help them escape?
$endgroup$
– Ryan Thompson
2 hours ago




3




3




$begingroup$
@AllanMills Please see this meta for why your comment was removed. Thanks!
$endgroup$
– doppelgreener
1 hour ago




$begingroup$
@AllanMills Please see this meta for why your comment was removed. Thanks!
$endgroup$
– doppelgreener
1 hour ago










3 Answers
3






active

oldest

votes


















5












$begingroup$

Antimagic



Channel Divinity is magic:




At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects.




This doesn't have to be the Antimagic Field spell - smart jailers build their jails on natural antimagic areas.






share|improve this answer









$endgroup$













  • $begingroup$
    Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
    $endgroup$
    – Pachinko
    3 hours ago



















4












$begingroup$

The cleric can't just transform their cell door to escape



Part of the requirement of the Artisan's Blessing is (emphasis mine):




As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




The requirement to lay out the metal implies that the metal to be transformed using this feature cannot be part of a structure or other large object. Even if the cell door is made of metal, the cleric is not capable of "laying out" this metal in the manner required by the ritual. Similarly, it wouldn't make sense that the cleric could disable a trebuchet made mostly of wood by transforming the metal hinge into something else.



If the cleric could get their cell door off its hinges and lay it down on the floor of their cell, then they could probably transform it, but at that point they have already escaped their cell.






share|improve this answer









$endgroup$





















    1












    $begingroup$

    The antimagic field spell or (although probably not what you are looking for) the sleep spell. Another spell option is imprisonment.



    If you want to make this spell portable, being the DM, you are allowed to create your own magical items (see page 284 of the Dungeon Master's Guide), so you could create something like an orb that allows the jailer to cast the spell, or that creates a constant antimagic field around it or something. As the DM, that is all up to you. Hope this helps.






    share|improve this answer










    New contributor




    Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






    $endgroup$













    • $begingroup$
      Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
      $endgroup$
      – Pachinko
      2 hours ago













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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    5












    $begingroup$

    Antimagic



    Channel Divinity is magic:




    At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects.




    This doesn't have to be the Antimagic Field spell - smart jailers build their jails on natural antimagic areas.






    share|improve this answer









    $endgroup$













    • $begingroup$
      Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
      $endgroup$
      – Pachinko
      3 hours ago
















    5












    $begingroup$

    Antimagic



    Channel Divinity is magic:




    At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects.




    This doesn't have to be the Antimagic Field spell - smart jailers build their jails on natural antimagic areas.






    share|improve this answer









    $endgroup$













    • $begingroup$
      Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
      $endgroup$
      – Pachinko
      3 hours ago














    5












    5








    5





    $begingroup$

    Antimagic



    Channel Divinity is magic:




    At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects.




    This doesn't have to be the Antimagic Field spell - smart jailers build their jails on natural antimagic areas.






    share|improve this answer









    $endgroup$



    Antimagic



    Channel Divinity is magic:




    At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects.




    This doesn't have to be the Antimagic Field spell - smart jailers build their jails on natural antimagic areas.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered 3 hours ago









    Dale MDale M

    110k23282486




    110k23282486












    • $begingroup$
      Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
      $endgroup$
      – Pachinko
      3 hours ago


















    • $begingroup$
      Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
      $endgroup$
      – Pachinko
      3 hours ago
















    $begingroup$
    Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
    $endgroup$
    – Pachinko
    3 hours ago




    $begingroup$
    Thanks, that's definitely a good idea! If you also happen to know of any more mobile method that would also be nice!
    $endgroup$
    – Pachinko
    3 hours ago













    4












    $begingroup$

    The cleric can't just transform their cell door to escape



    Part of the requirement of the Artisan's Blessing is (emphasis mine):




    As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




    The requirement to lay out the metal implies that the metal to be transformed using this feature cannot be part of a structure or other large object. Even if the cell door is made of metal, the cleric is not capable of "laying out" this metal in the manner required by the ritual. Similarly, it wouldn't make sense that the cleric could disable a trebuchet made mostly of wood by transforming the metal hinge into something else.



    If the cleric could get their cell door off its hinges and lay it down on the floor of their cell, then they could probably transform it, but at that point they have already escaped their cell.






    share|improve this answer









    $endgroup$


















      4












      $begingroup$

      The cleric can't just transform their cell door to escape



      Part of the requirement of the Artisan's Blessing is (emphasis mine):




      As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




      The requirement to lay out the metal implies that the metal to be transformed using this feature cannot be part of a structure or other large object. Even if the cell door is made of metal, the cleric is not capable of "laying out" this metal in the manner required by the ritual. Similarly, it wouldn't make sense that the cleric could disable a trebuchet made mostly of wood by transforming the metal hinge into something else.



      If the cleric could get their cell door off its hinges and lay it down on the floor of their cell, then they could probably transform it, but at that point they have already escaped their cell.






      share|improve this answer









      $endgroup$
















        4












        4








        4





        $begingroup$

        The cleric can't just transform their cell door to escape



        Part of the requirement of the Artisan's Blessing is (emphasis mine):




        As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




        The requirement to lay out the metal implies that the metal to be transformed using this feature cannot be part of a structure or other large object. Even if the cell door is made of metal, the cleric is not capable of "laying out" this metal in the manner required by the ritual. Similarly, it wouldn't make sense that the cleric could disable a trebuchet made mostly of wood by transforming the metal hinge into something else.



        If the cleric could get their cell door off its hinges and lay it down on the floor of their cell, then they could probably transform it, but at that point they have already escaped their cell.






        share|improve this answer









        $endgroup$



        The cleric can't just transform their cell door to escape



        Part of the requirement of the Artisan's Blessing is (emphasis mine):




        As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation.




        The requirement to lay out the metal implies that the metal to be transformed using this feature cannot be part of a structure or other large object. Even if the cell door is made of metal, the cleric is not capable of "laying out" this metal in the manner required by the ritual. Similarly, it wouldn't make sense that the cleric could disable a trebuchet made mostly of wood by transforming the metal hinge into something else.



        If the cleric could get their cell door off its hinges and lay it down on the floor of their cell, then they could probably transform it, but at that point they have already escaped their cell.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 1 hour ago









        Ryan ThompsonRyan Thompson

        10.6k23280




        10.6k23280























            1












            $begingroup$

            The antimagic field spell or (although probably not what you are looking for) the sleep spell. Another spell option is imprisonment.



            If you want to make this spell portable, being the DM, you are allowed to create your own magical items (see page 284 of the Dungeon Master's Guide), so you could create something like an orb that allows the jailer to cast the spell, or that creates a constant antimagic field around it or something. As the DM, that is all up to you. Hope this helps.






            share|improve this answer










            New contributor




            Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$













            • $begingroup$
              Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
              $endgroup$
              – Pachinko
              2 hours ago


















            1












            $begingroup$

            The antimagic field spell or (although probably not what you are looking for) the sleep spell. Another spell option is imprisonment.



            If you want to make this spell portable, being the DM, you are allowed to create your own magical items (see page 284 of the Dungeon Master's Guide), so you could create something like an orb that allows the jailer to cast the spell, or that creates a constant antimagic field around it or something. As the DM, that is all up to you. Hope this helps.






            share|improve this answer










            New contributor




            Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$













            • $begingroup$
              Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
              $endgroup$
              – Pachinko
              2 hours ago
















            1












            1








            1





            $begingroup$

            The antimagic field spell or (although probably not what you are looking for) the sleep spell. Another spell option is imprisonment.



            If you want to make this spell portable, being the DM, you are allowed to create your own magical items (see page 284 of the Dungeon Master's Guide), so you could create something like an orb that allows the jailer to cast the spell, or that creates a constant antimagic field around it or something. As the DM, that is all up to you. Hope this helps.






            share|improve this answer










            New contributor




            Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$



            The antimagic field spell or (although probably not what you are looking for) the sleep spell. Another spell option is imprisonment.



            If you want to make this spell portable, being the DM, you are allowed to create your own magical items (see page 284 of the Dungeon Master's Guide), so you could create something like an orb that allows the jailer to cast the spell, or that creates a constant antimagic field around it or something. As the DM, that is all up to you. Hope this helps.







            share|improve this answer










            New contributor




            Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.









            share|improve this answer



            share|improve this answer








            edited 2 hours ago









            V2Blast

            25.6k488158




            25.6k488158






            New contributor




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            answered 2 hours ago









            Smart_TJSmart_TJ

            7110




            7110




            New contributor




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            New contributor





            Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            Smart_TJ is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.












            • $begingroup$
              Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
              $endgroup$
              – Pachinko
              2 hours ago




















            • $begingroup$
              Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
              $endgroup$
              – Pachinko
              2 hours ago


















            $begingroup$
            Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
            $endgroup$
            – Pachinko
            2 hours ago






            $begingroup$
            Thanks! I hadn't heard of the Imprisonment spell, and it seems like another good solution to have at my disposal. I think I'm probably going to use a mixture of Sleep, and some sort of Antimagic Field magic item. Thanks again!
            $endgroup$
            – Pachinko
            2 hours ago












            Pachinko is a new contributor. Be nice, and check out our Code of Conduct.










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