What (modern) weapons could be used to destroy skeletal enemies as completely as possible?
As per the cliché, after getting hit by a truck, our protagonist finds herself in a 'swords and sorcery' fantasy world. Also as per the cliché, she is granted an overpowered ability to make her new life easier. In this case, she gains the ability to summon/create anything she can imagine as long as she has a reasonable (layman's) grasp on how the thing works.
Unfortunately, the world is on the verge of being overrun by the vile, undead minions of a group of necromancers. Having witnessed for herself exactly what kind of atrocities the necromancers are committing against the living (with suffering and death being powerful fuel for their foul magic) she vows to remove the taint of their existence from the world. Fortunately, she has played plenty of shooters and RTS games to have some idea of the weapons she can use against them. However, those are designed to work against living, human targets.
Available tech
The world is a fairly generic medieval fantasy world. The enemy skeletons are limited in armor and weapons to medieval level. I'm thinking of equipping the skeletons with sword and/or longbow and wearing up to full plate armor.
The protagonist has access to modern day knowledge of weapons and tactics. This includes weapons and tools that could semi-realistically be built with modern technology even if in practice the expense/complexity would be unfeasible. For example, remotely/AI controlled tanks and machine guns, and maybe even a version of the 'rods of god'. (If I find a way to justify summoning something not just in orbital position but having orbital velocity as well.)
The enemy
Skeletons are animated dead. They are not so much dead bodies given life again as they are a conveniently arranged collection of bones whose parts are enchanted with magic to make them move again. Even if a skeleton is damaged, any separated parts will continue to move and act on their own. For example, a disembodied arm will use its hand to crawl along the floor and grab at opponents' legs. As long as any part is still able to move it will continue to try to harm the living in any way possible. A 'complete' skeleton will fight with any weapons it can find while any 'spare parts' will bite, scratch, grab and kick as able.
This, unfortunately, means that it is not enough to simply remove the head or destroy the brain. Also, unfortunately, the undead remains animated even if the necromancer that raised them is killed. The sheer malice of the magic giving them life ensures they only stop when fully destroyed or rendered immobile.
The question
What sort of modern weapons could the protagonist use against skeletons, if the goal is to destroy them as completely as possible? How would you destroy large groups in the open? What about enemies occupying a town when you want to keep the buildings and any innocents in one piece? What about clearing them out of a building without demolishing it?
Note that the skeleton enemies will be actively fighting back and they will number in the dozens to hundreds. Being in melee range of them is generally a bad idea, so unless the melee weapon is particularly effective a ranged approach is probably preferred, though ammunition is a potential concern. Note that the engagement is one against many, not army vs army.
Below are my own initial ideas.
Melee weapons
Bludgeoning weapons seem the most effective option, though I wonder how much physical strength would be necessary to break enough bones to take out an undead. The use of a powered exoskeleton (i.e. power armor) could mitigate some of the danger, but engaging in melee still seems like a bad idea.
Small arms
Pistols and rifles of sufficient power will break bones - if they hit and don't simply pass through the gaps in the skeleton or glance off a bone. After the torso or spine is destroyed, hitting individual limbs would be a lot harder too. Either a form of saturation fire or expert reflexes and accuracy would be needed.
Explosives
If my understanding of explosives is correct, it's the pressure of the shockwave that kills the target through internal trauma. That means that at the very least, performance against skeletons is (much?) worse than against living humans.
Kinetic bombardment
Useful against massed concentrations of undead. Basically, drop a mass of rocks on the enemy from as high as possible. Either artillery or aircraft drop something like the Lazy Dog bomb on the enemy. Though, like bullets, a lot of them would need to be dropped to ensure complete destruction of the target.
Acids
Throwing an acid or similar onto a skeleton might be easier than filling its entire space with bullets. Chlorine trifluoride comes to mind, which reacts violently with pretty much with anything, though this would probably not be safe for the user.
science-based magic technology weapons combat
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As per the cliché, after getting hit by a truck, our protagonist finds herself in a 'swords and sorcery' fantasy world. Also as per the cliché, she is granted an overpowered ability to make her new life easier. In this case, she gains the ability to summon/create anything she can imagine as long as she has a reasonable (layman's) grasp on how the thing works.
Unfortunately, the world is on the verge of being overrun by the vile, undead minions of a group of necromancers. Having witnessed for herself exactly what kind of atrocities the necromancers are committing against the living (with suffering and death being powerful fuel for their foul magic) she vows to remove the taint of their existence from the world. Fortunately, she has played plenty of shooters and RTS games to have some idea of the weapons she can use against them. However, those are designed to work against living, human targets.
Available tech
The world is a fairly generic medieval fantasy world. The enemy skeletons are limited in armor and weapons to medieval level. I'm thinking of equipping the skeletons with sword and/or longbow and wearing up to full plate armor.
The protagonist has access to modern day knowledge of weapons and tactics. This includes weapons and tools that could semi-realistically be built with modern technology even if in practice the expense/complexity would be unfeasible. For example, remotely/AI controlled tanks and machine guns, and maybe even a version of the 'rods of god'. (If I find a way to justify summoning something not just in orbital position but having orbital velocity as well.)
The enemy
Skeletons are animated dead. They are not so much dead bodies given life again as they are a conveniently arranged collection of bones whose parts are enchanted with magic to make them move again. Even if a skeleton is damaged, any separated parts will continue to move and act on their own. For example, a disembodied arm will use its hand to crawl along the floor and grab at opponents' legs. As long as any part is still able to move it will continue to try to harm the living in any way possible. A 'complete' skeleton will fight with any weapons it can find while any 'spare parts' will bite, scratch, grab and kick as able.
This, unfortunately, means that it is not enough to simply remove the head or destroy the brain. Also, unfortunately, the undead remains animated even if the necromancer that raised them is killed. The sheer malice of the magic giving them life ensures they only stop when fully destroyed or rendered immobile.
The question
What sort of modern weapons could the protagonist use against skeletons, if the goal is to destroy them as completely as possible? How would you destroy large groups in the open? What about enemies occupying a town when you want to keep the buildings and any innocents in one piece? What about clearing them out of a building without demolishing it?
Note that the skeleton enemies will be actively fighting back and they will number in the dozens to hundreds. Being in melee range of them is generally a bad idea, so unless the melee weapon is particularly effective a ranged approach is probably preferred, though ammunition is a potential concern. Note that the engagement is one against many, not army vs army.
Below are my own initial ideas.
Melee weapons
Bludgeoning weapons seem the most effective option, though I wonder how much physical strength would be necessary to break enough bones to take out an undead. The use of a powered exoskeleton (i.e. power armor) could mitigate some of the danger, but engaging in melee still seems like a bad idea.
Small arms
Pistols and rifles of sufficient power will break bones - if they hit and don't simply pass through the gaps in the skeleton or glance off a bone. After the torso or spine is destroyed, hitting individual limbs would be a lot harder too. Either a form of saturation fire or expert reflexes and accuracy would be needed.
Explosives
If my understanding of explosives is correct, it's the pressure of the shockwave that kills the target through internal trauma. That means that at the very least, performance against skeletons is (much?) worse than against living humans.
Kinetic bombardment
Useful against massed concentrations of undead. Basically, drop a mass of rocks on the enemy from as high as possible. Either artillery or aircraft drop something like the Lazy Dog bomb on the enemy. Though, like bullets, a lot of them would need to be dropped to ensure complete destruction of the target.
Acids
Throwing an acid or similar onto a skeleton might be easier than filling its entire space with bullets. Chlorine trifluoride comes to mind, which reacts violently with pretty much with anything, though this would probably not be safe for the user.
science-based magic technology weapons combat
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Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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5
Could you clarify when a skeleton is "completely destroyed"? Is it when all individual bones are separated, or when all matter is blown into fragments? Or could even small splinters of bone keep fighting by themselves? Are the joints "magically strong" or would they come apart in an explosion?
– Guran
5 hours ago
@Guran It is 'destroyed' if it is reduced to parts that can no longer move or attack effectively on their own. For example, a single finger bone or femur cannot do anything but just lay there, while a full hand could still crawl around. As for the joints, please assume they are not much more durable than a regular human's joint. If the explosion is sufficiently close and/or powerful it will be broken.
– Loid Thanead
5 hours ago
Giving the skeletons bows makes things substantially harder since as soon as they have ranged capabilities one arrow will end things. Your hero may well need to summon a tank.
– Tim B♦
4 hours ago
Use Napalm and burn em down
– Julian Egner
4 hours ago
Don't have enough background to say for sure but dissolving the skeletons might be a very good option. I suspect there is a chemical that acts well against bones (calcium?) and can be relatively easily produced. It doesn't even need to be splashed on them, as the logistics of getting it there safely might be hard (dunno) but you should be able to set up a big pit or trench with it, then lure the skeletons in. Or get them to a pit and pour it from above. Or maybe pour tar on top and let it solidify.
– vlaz
2 hours ago
|
show 3 more comments
As per the cliché, after getting hit by a truck, our protagonist finds herself in a 'swords and sorcery' fantasy world. Also as per the cliché, she is granted an overpowered ability to make her new life easier. In this case, she gains the ability to summon/create anything she can imagine as long as she has a reasonable (layman's) grasp on how the thing works.
Unfortunately, the world is on the verge of being overrun by the vile, undead minions of a group of necromancers. Having witnessed for herself exactly what kind of atrocities the necromancers are committing against the living (with suffering and death being powerful fuel for their foul magic) she vows to remove the taint of their existence from the world. Fortunately, she has played plenty of shooters and RTS games to have some idea of the weapons she can use against them. However, those are designed to work against living, human targets.
Available tech
The world is a fairly generic medieval fantasy world. The enemy skeletons are limited in armor and weapons to medieval level. I'm thinking of equipping the skeletons with sword and/or longbow and wearing up to full plate armor.
The protagonist has access to modern day knowledge of weapons and tactics. This includes weapons and tools that could semi-realistically be built with modern technology even if in practice the expense/complexity would be unfeasible. For example, remotely/AI controlled tanks and machine guns, and maybe even a version of the 'rods of god'. (If I find a way to justify summoning something not just in orbital position but having orbital velocity as well.)
The enemy
Skeletons are animated dead. They are not so much dead bodies given life again as they are a conveniently arranged collection of bones whose parts are enchanted with magic to make them move again. Even if a skeleton is damaged, any separated parts will continue to move and act on their own. For example, a disembodied arm will use its hand to crawl along the floor and grab at opponents' legs. As long as any part is still able to move it will continue to try to harm the living in any way possible. A 'complete' skeleton will fight with any weapons it can find while any 'spare parts' will bite, scratch, grab and kick as able.
This, unfortunately, means that it is not enough to simply remove the head or destroy the brain. Also, unfortunately, the undead remains animated even if the necromancer that raised them is killed. The sheer malice of the magic giving them life ensures they only stop when fully destroyed or rendered immobile.
The question
What sort of modern weapons could the protagonist use against skeletons, if the goal is to destroy them as completely as possible? How would you destroy large groups in the open? What about enemies occupying a town when you want to keep the buildings and any innocents in one piece? What about clearing them out of a building without demolishing it?
Note that the skeleton enemies will be actively fighting back and they will number in the dozens to hundreds. Being in melee range of them is generally a bad idea, so unless the melee weapon is particularly effective a ranged approach is probably preferred, though ammunition is a potential concern. Note that the engagement is one against many, not army vs army.
Below are my own initial ideas.
Melee weapons
Bludgeoning weapons seem the most effective option, though I wonder how much physical strength would be necessary to break enough bones to take out an undead. The use of a powered exoskeleton (i.e. power armor) could mitigate some of the danger, but engaging in melee still seems like a bad idea.
Small arms
Pistols and rifles of sufficient power will break bones - if they hit and don't simply pass through the gaps in the skeleton or glance off a bone. After the torso or spine is destroyed, hitting individual limbs would be a lot harder too. Either a form of saturation fire or expert reflexes and accuracy would be needed.
Explosives
If my understanding of explosives is correct, it's the pressure of the shockwave that kills the target through internal trauma. That means that at the very least, performance against skeletons is (much?) worse than against living humans.
Kinetic bombardment
Useful against massed concentrations of undead. Basically, drop a mass of rocks on the enemy from as high as possible. Either artillery or aircraft drop something like the Lazy Dog bomb on the enemy. Though, like bullets, a lot of them would need to be dropped to ensure complete destruction of the target.
Acids
Throwing an acid or similar onto a skeleton might be easier than filling its entire space with bullets. Chlorine trifluoride comes to mind, which reacts violently with pretty much with anything, though this would probably not be safe for the user.
science-based magic technology weapons combat
New contributor
Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
As per the cliché, after getting hit by a truck, our protagonist finds herself in a 'swords and sorcery' fantasy world. Also as per the cliché, she is granted an overpowered ability to make her new life easier. In this case, she gains the ability to summon/create anything she can imagine as long as she has a reasonable (layman's) grasp on how the thing works.
Unfortunately, the world is on the verge of being overrun by the vile, undead minions of a group of necromancers. Having witnessed for herself exactly what kind of atrocities the necromancers are committing against the living (with suffering and death being powerful fuel for their foul magic) she vows to remove the taint of their existence from the world. Fortunately, she has played plenty of shooters and RTS games to have some idea of the weapons she can use against them. However, those are designed to work against living, human targets.
Available tech
The world is a fairly generic medieval fantasy world. The enemy skeletons are limited in armor and weapons to medieval level. I'm thinking of equipping the skeletons with sword and/or longbow and wearing up to full plate armor.
The protagonist has access to modern day knowledge of weapons and tactics. This includes weapons and tools that could semi-realistically be built with modern technology even if in practice the expense/complexity would be unfeasible. For example, remotely/AI controlled tanks and machine guns, and maybe even a version of the 'rods of god'. (If I find a way to justify summoning something not just in orbital position but having orbital velocity as well.)
The enemy
Skeletons are animated dead. They are not so much dead bodies given life again as they are a conveniently arranged collection of bones whose parts are enchanted with magic to make them move again. Even if a skeleton is damaged, any separated parts will continue to move and act on their own. For example, a disembodied arm will use its hand to crawl along the floor and grab at opponents' legs. As long as any part is still able to move it will continue to try to harm the living in any way possible. A 'complete' skeleton will fight with any weapons it can find while any 'spare parts' will bite, scratch, grab and kick as able.
This, unfortunately, means that it is not enough to simply remove the head or destroy the brain. Also, unfortunately, the undead remains animated even if the necromancer that raised them is killed. The sheer malice of the magic giving them life ensures they only stop when fully destroyed or rendered immobile.
The question
What sort of modern weapons could the protagonist use against skeletons, if the goal is to destroy them as completely as possible? How would you destroy large groups in the open? What about enemies occupying a town when you want to keep the buildings and any innocents in one piece? What about clearing them out of a building without demolishing it?
Note that the skeleton enemies will be actively fighting back and they will number in the dozens to hundreds. Being in melee range of them is generally a bad idea, so unless the melee weapon is particularly effective a ranged approach is probably preferred, though ammunition is a potential concern. Note that the engagement is one against many, not army vs army.
Below are my own initial ideas.
Melee weapons
Bludgeoning weapons seem the most effective option, though I wonder how much physical strength would be necessary to break enough bones to take out an undead. The use of a powered exoskeleton (i.e. power armor) could mitigate some of the danger, but engaging in melee still seems like a bad idea.
Small arms
Pistols and rifles of sufficient power will break bones - if they hit and don't simply pass through the gaps in the skeleton or glance off a bone. After the torso or spine is destroyed, hitting individual limbs would be a lot harder too. Either a form of saturation fire or expert reflexes and accuracy would be needed.
Explosives
If my understanding of explosives is correct, it's the pressure of the shockwave that kills the target through internal trauma. That means that at the very least, performance against skeletons is (much?) worse than against living humans.
Kinetic bombardment
Useful against massed concentrations of undead. Basically, drop a mass of rocks on the enemy from as high as possible. Either artillery or aircraft drop something like the Lazy Dog bomb on the enemy. Though, like bullets, a lot of them would need to be dropped to ensure complete destruction of the target.
Acids
Throwing an acid or similar onto a skeleton might be easier than filling its entire space with bullets. Chlorine trifluoride comes to mind, which reacts violently with pretty much with anything, though this would probably not be safe for the user.
science-based magic technology weapons combat
science-based magic technology weapons combat
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Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
edited 1 hour ago
Gryphon
3,05822354
3,05822354
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asked 5 hours ago
Loid ThaneadLoid Thanead
565
565
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Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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New contributor
Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
Loid Thanead is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
5
Could you clarify when a skeleton is "completely destroyed"? Is it when all individual bones are separated, or when all matter is blown into fragments? Or could even small splinters of bone keep fighting by themselves? Are the joints "magically strong" or would they come apart in an explosion?
– Guran
5 hours ago
@Guran It is 'destroyed' if it is reduced to parts that can no longer move or attack effectively on their own. For example, a single finger bone or femur cannot do anything but just lay there, while a full hand could still crawl around. As for the joints, please assume they are not much more durable than a regular human's joint. If the explosion is sufficiently close and/or powerful it will be broken.
– Loid Thanead
5 hours ago
Giving the skeletons bows makes things substantially harder since as soon as they have ranged capabilities one arrow will end things. Your hero may well need to summon a tank.
– Tim B♦
4 hours ago
Use Napalm and burn em down
– Julian Egner
4 hours ago
Don't have enough background to say for sure but dissolving the skeletons might be a very good option. I suspect there is a chemical that acts well against bones (calcium?) and can be relatively easily produced. It doesn't even need to be splashed on them, as the logistics of getting it there safely might be hard (dunno) but you should be able to set up a big pit or trench with it, then lure the skeletons in. Or get them to a pit and pour it from above. Or maybe pour tar on top and let it solidify.
– vlaz
2 hours ago
|
show 3 more comments
5
Could you clarify when a skeleton is "completely destroyed"? Is it when all individual bones are separated, or when all matter is blown into fragments? Or could even small splinters of bone keep fighting by themselves? Are the joints "magically strong" or would they come apart in an explosion?
– Guran
5 hours ago
@Guran It is 'destroyed' if it is reduced to parts that can no longer move or attack effectively on their own. For example, a single finger bone or femur cannot do anything but just lay there, while a full hand could still crawl around. As for the joints, please assume they are not much more durable than a regular human's joint. If the explosion is sufficiently close and/or powerful it will be broken.
– Loid Thanead
5 hours ago
Giving the skeletons bows makes things substantially harder since as soon as they have ranged capabilities one arrow will end things. Your hero may well need to summon a tank.
– Tim B♦
4 hours ago
Use Napalm and burn em down
– Julian Egner
4 hours ago
Don't have enough background to say for sure but dissolving the skeletons might be a very good option. I suspect there is a chemical that acts well against bones (calcium?) and can be relatively easily produced. It doesn't even need to be splashed on them, as the logistics of getting it there safely might be hard (dunno) but you should be able to set up a big pit or trench with it, then lure the skeletons in. Or get them to a pit and pour it from above. Or maybe pour tar on top and let it solidify.
– vlaz
2 hours ago
5
5
Could you clarify when a skeleton is "completely destroyed"? Is it when all individual bones are separated, or when all matter is blown into fragments? Or could even small splinters of bone keep fighting by themselves? Are the joints "magically strong" or would they come apart in an explosion?
– Guran
5 hours ago
Could you clarify when a skeleton is "completely destroyed"? Is it when all individual bones are separated, or when all matter is blown into fragments? Or could even small splinters of bone keep fighting by themselves? Are the joints "magically strong" or would they come apart in an explosion?
– Guran
5 hours ago
@Guran It is 'destroyed' if it is reduced to parts that can no longer move or attack effectively on their own. For example, a single finger bone or femur cannot do anything but just lay there, while a full hand could still crawl around. As for the joints, please assume they are not much more durable than a regular human's joint. If the explosion is sufficiently close and/or powerful it will be broken.
– Loid Thanead
5 hours ago
@Guran It is 'destroyed' if it is reduced to parts that can no longer move or attack effectively on their own. For example, a single finger bone or femur cannot do anything but just lay there, while a full hand could still crawl around. As for the joints, please assume they are not much more durable than a regular human's joint. If the explosion is sufficiently close and/or powerful it will be broken.
– Loid Thanead
5 hours ago
Giving the skeletons bows makes things substantially harder since as soon as they have ranged capabilities one arrow will end things. Your hero may well need to summon a tank.
– Tim B♦
4 hours ago
Giving the skeletons bows makes things substantially harder since as soon as they have ranged capabilities one arrow will end things. Your hero may well need to summon a tank.
– Tim B♦
4 hours ago
Use Napalm and burn em down
– Julian Egner
4 hours ago
Use Napalm and burn em down
– Julian Egner
4 hours ago
Don't have enough background to say for sure but dissolving the skeletons might be a very good option. I suspect there is a chemical that acts well against bones (calcium?) and can be relatively easily produced. It doesn't even need to be splashed on them, as the logistics of getting it there safely might be hard (dunno) but you should be able to set up a big pit or trench with it, then lure the skeletons in. Or get them to a pit and pour it from above. Or maybe pour tar on top and let it solidify.
– vlaz
2 hours ago
Don't have enough background to say for sure but dissolving the skeletons might be a very good option. I suspect there is a chemical that acts well against bones (calcium?) and can be relatively easily produced. It doesn't even need to be splashed on them, as the logistics of getting it there safely might be hard (dunno) but you should be able to set up a big pit or trench with it, then lure the skeletons in. Or get them to a pit and pour it from above. Or maybe pour tar on top and let it solidify.
– vlaz
2 hours ago
|
show 3 more comments
13 Answers
13
active
oldest
votes
What you need is a Mine clearance flail tank

Here is a video
https://youtu.be/oQK_a4aGNuc?t=52
These are based on M4 Sherman tanks and still have the standard weaponry in addition to the flails.
Fuel capacity 138–175 U.S. gallons (522–662 litres) depending upon
variant
Operational range 100–150 miles (161–241 km) on road depending upon
variant
Speed 22–30 mph (35–48 km/h) on road, depending upon variant
https://en.wikipedia.org/wiki/M4_Sherman
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
add a comment |
How would you destroy large groups in the open?

The Soviet RDS-220 hydrogen bomb, known by Western nations as Tsar Bomba, was the most powerful nuclear weapon ever created (...), it also remains the most powerful explosive ever detonated.
This works best if blown up from a few kilometers above ground. Maybe summon it already up.
What about enemies occupying a town when you want to keep the buildings and any innocents in one piece?
You can't save everyone, you'll always have casualties.
Other than that: use a net launcher to snare them:

... Then use drones to drag them into open fields, then:

What about clearing them out of a building without demolishing it?
Once again:
1-)

2-) Have drones drag them to the open fields
3-)

4-) ???
5-) Profit!!!!
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
add a comment |
Use immobilizing foam to neutralize the skeletons and then the villagers can go in with hammers or similar and finish them off. This will be therapeutic for the villagers in that they feel they are getting to fight back and will ensure total destruction of the skeletons.

To be sure once the skeletons are smashed up with hammers they should be swept up and burnt, ground in mills, or otherwise permanently neutralized.
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
3
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
2
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
|
show 2 more comments
The trouble when you ask for weapons is that people think of weapons. The sound of Brrrrrt is all very well in context but we're looking at an entirely different problem here. It's closer to toxic waste disposal than combat.
Szczerzo has the right idea when it comes to small scale troubles and building clearances, pitchfork and a woodchipper is the way to go, but once you're in open fields you need something a little more industrial in scale.
I present to you, the armoured D9R.

(Wikimedia)
There's nothing in medieval combat for dealing with something like this in the field. It'll stop a cavalry charge dead in its path, skeletons mindlessly attacking are merely going to turn into bonemeal under the tracks. There may be a few stray hands crawling about the field afterwards, but that's for the woodchipper squads to clear up.
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
1
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
add a comment |
We here, in the Department of Skeletal Removement use pitchforks (and shovels) and wood chippers.
You simply load preferred amount of skeletons on your pitchfork like in the instructional picture below

And then load them into wood chippers.
For the extra sureness of bone removements you can sprinkle them with phosphorus or fluoride
Always follow the safety rules and wear face mask. We don't want to inhale the bone flour. It itches in the throat for days.
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
1
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
add a comment |
Shrapnel is your friend
A skeleton is in many ways a similar target to the types of barbed wire fences used in fixed defensive positions. While you can pound them with artillery and mortars, the most efficient way to create breaches in a barbed wire obstacle (if you can sneak close enough without getting shot) is with a Bangalore torpedo - basically a long, thin tube of metal filled with explosive. This is designed to produce long strips of shrapnel flying through the air to cut through any barbed wire in the vicinity. They would do a dandy job on animated skeletons. (If the protagonist cannot visualise the actual manufactured piece of kit, they are easily improvised in the field with det cord, plastic explosive and three star pickets (the same type of star pickets used to create barbed wire fences, ironically enough.) Lure as many skeletons as possible into a prepared position and initiate the charge from under cover.
If the protagonist must engage directly then she must remember one thing - this is not a video game and she only has one life. Against dozens to hundreds of enemies with longbows she will get unlucky sooner or later if she gives them any chance to hit her. So she must stay out of range (up to 300m for longbows) or in effective cover always and never expose herself to the possibility of being hit with incoming arrows. In case something goes wrong, she should get a helmet and body armour.
Engaging an untiring enemy that is difficult to hit effectively in a series of hit-and-run battles from over 300m away will be challenging. In order to be able to withdraw quickly while carrying significant weaponry and munitions a 4WD is definitely required. (Tracked armoured vehicles require significant training to operate safely and effectively, so they are not a feasible option.) My personal suggestion would be a HMMWV with a Mk 19 grenade launcher mounted and as much 40mm ammunition and fuel as can be carried. Whenever possible she should engage the skeletons from high ground and during periods of rain, both of which will have a significant negative effect on longbow effectiveness but will have minimal impact on the effectiveness of the grenade launcher.
So that takes care of open ground tactics. As for weapons and tactics for when she is going to single-handedly take on the armies of darkness in streetfighting to rescue the innocents - she must never do that. Ever. No matter what. Because if she does she will die. If it is essential to go house-to-house then conjure up a bomb disposal robot (replacing the disruptor with a shotgun) and send that in using remote control. Or she can drive to about 300m away and fire prac rounds through the Mk 19 instead of HEDP if she can get clear shots, that way there is at least no fragmentation to kill friendlies.
add a comment |
Can you summon a vehicle? If so, a steamroller seems the easiest. Drive over them, watch the dust fly away.
Otherwise I would just summon a 40mm grenade launcher or perhaps a mortar, conjure up ammo and you are good to go! A first salvo will shatter the hit skeleton and make the surrounding skeletons fall apart or to the ground. The next salvo's will make them even less dangerous. Repeat till destroyed. Mortars also have the advantage of no LOS firing. The biggest advantage is how extremely simple these things are in comparison to most other weapons.
Or perhaps shotguns. Shotguns can tear bone apart, and automatic shotguns would basically function as ranged hammering on the skeleton.
1
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
1
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
add a comment |
A demolition crane would give you the relative safety of not engaging the skeletons in close combat and the tool to crush many bones in one simple move.

The disadvantage is than the crane cannot move very fast (although it's not very slow either), so she needs help against big groups.
- Swiping the cranes head in an arc closely above ground can be used to knock enemies down
- Helpers with pitchforks, nets or Tim B's proposed foam guns can keep the enemies away from the crane while it crushes one after the other in quick succession.
Pros
- No ammunition or supplies needed during a fight
- destroys bones and armor alike
- attacks quickly and efficient
- several meters reach and not stationary
- Protected against arrows and other weapons
- Can be utilized for different attacks like throwing boulders at enemies as well
Cons
- Helpers needed to fight larger groups (or you risk being overrun)
- Not very agile on the battlefield
- Vocal communication difficult because of the loud machine
add a comment |
Forget military equipment, use construction equipment.
A fleet of back-hoes to dig pits, bull dozers to shove them in, Dump trucks to drop in asphalt, you have a public works project that solves your problem for both roads and armies.
The hot asphalt dropped down after the skeletons were pushed in would stick them together, trapping them in, if any were able to make it out, the bulldozers could take care of them. Or, steamrollers could flatten them. Mace-men could handle any that slip past, or climb up onto the vehicles.
Plus, it adds a bit of comic relief to what could be built up as a terrifying situation.
add a comment |
For large scale destruction using bombs would be effective but it wouldn't completely destroy any skeletons they hit so i would suggest attempting to capture them and then either powder-rising them with a car compactor, something of that ilk or chucking them into an incinerator therefor completely destroying them which is what you want to do. for smaller spaces like a town... create a small ramming device that can be held that transmits a force into a target it is in contact with pulverising it. other than that, high velocity spinning blades that pulverise anything they touch, or just break it it don't mater, the objective is to destroy not injure until dead like a human.
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You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
add a comment |
If (like the question suggests) the protagonist understands enough about A.I. and robotics, I would conjure up some terminators (T800; the liquid metal of the T1000 and such is most likely something the protagonist does not understand, mostly because I doubt it is possible).
Terminators are robust enough to take a beating and more than strong enough to pull two bones apart (no need to break the bones; a single bone cannot do anything on its own, it needs to be joined to another to actually do things) even without weapons. Arm them with melee weapons and the terminators become even more destructive.
As for putting the terminators to work, they can go into buildings to clear them, run around the fields to attack large groups of skeletons, basically anything a human can - just much better. And if defeated, you know they'll be back.
Added advantage: once the skeletons are taken care of, the protagonist won't have to explain where she got that strange magic device she used to take care of the enemy, because she simply got help from an army from across the mountains (or sea, or whatever you want). Sure they look a bit strange, but they look human enough not to cause suspicion in the aftermath. Unconjure them (or keep a few and rule the lands) and you're done.
add a comment |
First thing that comes to mind is chain shot. Two cannon balls joined with a length of chain. Originally used to bring down the masts of sailing ships, I imagine a volley of those through the middle of a skeleton horde would do sufficient damage that the shovel-and-cudgel brigade could then wade in for the clean-up work.
add a comment |
Bludgeoning weapons and basically any high-powered explosives. Sledgehammers should be pretty good at breaking the bones, and enough TNT can reduce skeletons to piles of white powder in seconds.
add a comment |
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What you need is a Mine clearance flail tank

Here is a video
https://youtu.be/oQK_a4aGNuc?t=52
These are based on M4 Sherman tanks and still have the standard weaponry in addition to the flails.
Fuel capacity 138–175 U.S. gallons (522–662 litres) depending upon
variant
Operational range 100–150 miles (161–241 km) on road depending upon
variant
Speed 22–30 mph (35–48 km/h) on road, depending upon variant
https://en.wikipedia.org/wiki/M4_Sherman
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
add a comment |
What you need is a Mine clearance flail tank

Here is a video
https://youtu.be/oQK_a4aGNuc?t=52
These are based on M4 Sherman tanks and still have the standard weaponry in addition to the flails.
Fuel capacity 138–175 U.S. gallons (522–662 litres) depending upon
variant
Operational range 100–150 miles (161–241 km) on road depending upon
variant
Speed 22–30 mph (35–48 km/h) on road, depending upon variant
https://en.wikipedia.org/wiki/M4_Sherman
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
add a comment |
What you need is a Mine clearance flail tank

Here is a video
https://youtu.be/oQK_a4aGNuc?t=52
These are based on M4 Sherman tanks and still have the standard weaponry in addition to the flails.
Fuel capacity 138–175 U.S. gallons (522–662 litres) depending upon
variant
Operational range 100–150 miles (161–241 km) on road depending upon
variant
Speed 22–30 mph (35–48 km/h) on road, depending upon variant
https://en.wikipedia.org/wiki/M4_Sherman
What you need is a Mine clearance flail tank

Here is a video
https://youtu.be/oQK_a4aGNuc?t=52
These are based on M4 Sherman tanks and still have the standard weaponry in addition to the flails.
Fuel capacity 138–175 U.S. gallons (522–662 litres) depending upon
variant
Operational range 100–150 miles (161–241 km) on road depending upon
variant
Speed 22–30 mph (35–48 km/h) on road, depending upon variant
https://en.wikipedia.org/wiki/M4_Sherman
edited 43 mins ago
answered 2 hours ago
chasly from UKchasly from UK
12.8k358119
12.8k358119
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
add a comment |
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
How fast can these things go and how much fuel do they burn while doing so? Maneuverability and fuel consumption could be a real disadvantage
– Elmy
1 hour ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
The speed depends on the terrain of course. The one shown in the video is going fairly slowly because it is flailing the ground and that means a lot of friction and a lot of power usage. It's also going slowly to make sure of hitting mines. If the flails were raised to skeleton ankle-height then the forward speed would be slower than the road speed but you could deploy to the right place quickly and selectively use the flail.
– chasly from UK
38 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
+1. The guys from Top Gear once competed to see who could demolish houses faster with tanks. One of them used this beast and if I remember well he won. Still need a solution to clear a civillian-crammed building of skeletons without damage to property though.
– Renan
11 mins ago
add a comment |
How would you destroy large groups in the open?

The Soviet RDS-220 hydrogen bomb, known by Western nations as Tsar Bomba, was the most powerful nuclear weapon ever created (...), it also remains the most powerful explosive ever detonated.
This works best if blown up from a few kilometers above ground. Maybe summon it already up.
What about enemies occupying a town when you want to keep the buildings and any innocents in one piece?
You can't save everyone, you'll always have casualties.
Other than that: use a net launcher to snare them:

... Then use drones to drag them into open fields, then:

What about clearing them out of a building without demolishing it?
Once again:
1-)

2-) Have drones drag them to the open fields
3-)

4-) ???
5-) Profit!!!!
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
add a comment |
How would you destroy large groups in the open?

The Soviet RDS-220 hydrogen bomb, known by Western nations as Tsar Bomba, was the most powerful nuclear weapon ever created (...), it also remains the most powerful explosive ever detonated.
This works best if blown up from a few kilometers above ground. Maybe summon it already up.
What about enemies occupying a town when you want to keep the buildings and any innocents in one piece?
You can't save everyone, you'll always have casualties.
Other than that: use a net launcher to snare them:

... Then use drones to drag them into open fields, then:

What about clearing them out of a building without demolishing it?
Once again:
1-)

2-) Have drones drag them to the open fields
3-)

4-) ???
5-) Profit!!!!
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
add a comment |
How would you destroy large groups in the open?

The Soviet RDS-220 hydrogen bomb, known by Western nations as Tsar Bomba, was the most powerful nuclear weapon ever created (...), it also remains the most powerful explosive ever detonated.
This works best if blown up from a few kilometers above ground. Maybe summon it already up.
What about enemies occupying a town when you want to keep the buildings and any innocents in one piece?
You can't save everyone, you'll always have casualties.
Other than that: use a net launcher to snare them:

... Then use drones to drag them into open fields, then:

What about clearing them out of a building without demolishing it?
Once again:
1-)

2-) Have drones drag them to the open fields
3-)

4-) ???
5-) Profit!!!!
How would you destroy large groups in the open?

The Soviet RDS-220 hydrogen bomb, known by Western nations as Tsar Bomba, was the most powerful nuclear weapon ever created (...), it also remains the most powerful explosive ever detonated.
This works best if blown up from a few kilometers above ground. Maybe summon it already up.
What about enemies occupying a town when you want to keep the buildings and any innocents in one piece?
You can't save everyone, you'll always have casualties.
Other than that: use a net launcher to snare them:

... Then use drones to drag them into open fields, then:

What about clearing them out of a building without demolishing it?
Once again:
1-)

2-) Have drones drag them to the open fields
3-)

4-) ???
5-) Profit!!!!
edited 19 mins ago
answered 4 hours ago
RenanRenan
44.3k11100225
44.3k11100225
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
add a comment |
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
If you can drag them entagled would a furnace not be more practical?
– mega_creamery
36 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
Dragging that many skeletons would probably tire you out fast. That's assuming they let themselves be dragged off and don't help free one another and/or fight back. Still, when confronting a handful of enemies this would definitely be a way to procure.... test subjects. As for the Tsar Bomba, points for sheer awesomeness, though it is likely to have just a few unpleasant side effects rendering the area unsuited for later use.
– Loid Thanead
33 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@mega_creamery nukes scale better. You can't fit 10,000 skeletons in a furnace. Also it sends a stronger message to the necromancers.
– Renan
20 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
@LoidThanead drones don't tire.
– Renan
19 mins ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
Drones still have batteries, right? Or is unlimited energy part of the magic when the drones are summoned?
– Chris Fernandez
10 secs ago
add a comment |
Use immobilizing foam to neutralize the skeletons and then the villagers can go in with hammers or similar and finish them off. This will be therapeutic for the villagers in that they feel they are getting to fight back and will ensure total destruction of the skeletons.

To be sure once the skeletons are smashed up with hammers they should be swept up and burnt, ground in mills, or otherwise permanently neutralized.
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
3
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
2
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
|
show 2 more comments
Use immobilizing foam to neutralize the skeletons and then the villagers can go in with hammers or similar and finish them off. This will be therapeutic for the villagers in that they feel they are getting to fight back and will ensure total destruction of the skeletons.

To be sure once the skeletons are smashed up with hammers they should be swept up and burnt, ground in mills, or otherwise permanently neutralized.
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
3
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
2
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
|
show 2 more comments
Use immobilizing foam to neutralize the skeletons and then the villagers can go in with hammers or similar and finish them off. This will be therapeutic for the villagers in that they feel they are getting to fight back and will ensure total destruction of the skeletons.

To be sure once the skeletons are smashed up with hammers they should be swept up and burnt, ground in mills, or otherwise permanently neutralized.
Use immobilizing foam to neutralize the skeletons and then the villagers can go in with hammers or similar and finish them off. This will be therapeutic for the villagers in that they feel they are getting to fight back and will ensure total destruction of the skeletons.

To be sure once the skeletons are smashed up with hammers they should be swept up and burnt, ground in mills, or otherwise permanently neutralized.
answered 5 hours ago
Tim B♦Tim B
59.8k23167287
59.8k23167287
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
3
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
2
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
|
show 2 more comments
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
3
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
2
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
I really like this idea. It is definitely a very useful option when the number of enemies is small. I'm a bit concerned about ammo though, since it looks like you would need quite a bit of the foam to immobilize a single skeleton. You would also need to get relatively close to use this effectively. I've updated my question with some more context that I might not have made entirely clear initially.
– Loid Thanead
4 hours ago
3
3
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
@LoidThanead You said she can summon things though? I assume that includes ammo canisters for the foamers. (Incidentally what stops her just summoning a swimming pool full of foam over the top of the skeletal horde?)
– Tim B♦
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
There are limits to her ability to summon objects, mostly in terms of how big/many in how much time. She could prepare a lot of ammo beforehand, but not summon it 'on the go'. I didn't put an exact description in the question for fear of drowning readers in info
– Loid Thanead
4 hours ago
2
2
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
Think of foam Bombs dropped from a Plane...
– Julian Egner
4 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
@JulianEgner Yep, or a helicopter - launching and landing a plane safely would be hard. Of course you'd still need a decent pilot so unless the protagonist happened to be one that is tricky
– Tim B♦
3 hours ago
|
show 2 more comments
The trouble when you ask for weapons is that people think of weapons. The sound of Brrrrrt is all very well in context but we're looking at an entirely different problem here. It's closer to toxic waste disposal than combat.
Szczerzo has the right idea when it comes to small scale troubles and building clearances, pitchfork and a woodchipper is the way to go, but once you're in open fields you need something a little more industrial in scale.
I present to you, the armoured D9R.

(Wikimedia)
There's nothing in medieval combat for dealing with something like this in the field. It'll stop a cavalry charge dead in its path, skeletons mindlessly attacking are merely going to turn into bonemeal under the tracks. There may be a few stray hands crawling about the field afterwards, but that's for the woodchipper squads to clear up.
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
1
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
add a comment |
The trouble when you ask for weapons is that people think of weapons. The sound of Brrrrrt is all very well in context but we're looking at an entirely different problem here. It's closer to toxic waste disposal than combat.
Szczerzo has the right idea when it comes to small scale troubles and building clearances, pitchfork and a woodchipper is the way to go, but once you're in open fields you need something a little more industrial in scale.
I present to you, the armoured D9R.

(Wikimedia)
There's nothing in medieval combat for dealing with something like this in the field. It'll stop a cavalry charge dead in its path, skeletons mindlessly attacking are merely going to turn into bonemeal under the tracks. There may be a few stray hands crawling about the field afterwards, but that's for the woodchipper squads to clear up.
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
1
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
add a comment |
The trouble when you ask for weapons is that people think of weapons. The sound of Brrrrrt is all very well in context but we're looking at an entirely different problem here. It's closer to toxic waste disposal than combat.
Szczerzo has the right idea when it comes to small scale troubles and building clearances, pitchfork and a woodchipper is the way to go, but once you're in open fields you need something a little more industrial in scale.
I present to you, the armoured D9R.

(Wikimedia)
There's nothing in medieval combat for dealing with something like this in the field. It'll stop a cavalry charge dead in its path, skeletons mindlessly attacking are merely going to turn into bonemeal under the tracks. There may be a few stray hands crawling about the field afterwards, but that's for the woodchipper squads to clear up.
The trouble when you ask for weapons is that people think of weapons. The sound of Brrrrrt is all very well in context but we're looking at an entirely different problem here. It's closer to toxic waste disposal than combat.
Szczerzo has the right idea when it comes to small scale troubles and building clearances, pitchfork and a woodchipper is the way to go, but once you're in open fields you need something a little more industrial in scale.
I present to you, the armoured D9R.

(Wikimedia)
There's nothing in medieval combat for dealing with something like this in the field. It'll stop a cavalry charge dead in its path, skeletons mindlessly attacking are merely going to turn into bonemeal under the tracks. There may be a few stray hands crawling about the field afterwards, but that's for the woodchipper squads to clear up.
answered 3 hours ago
SeparatrixSeparatrix
78.5k31185308
78.5k31185308
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
1
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
add a comment |
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
1
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
+1 Looks like it was made to order - my only hesitation on that kind of kit was the training level (or implied lack thereof) of the protagonist.
– KerrAvon2055
2 hours ago
1
1
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
You can 1-up that. Summon a mine flail (en.wikipedia.org/wiki/Mine_flail) and you'll hardly need the woodchippers anymore.
– Guran
2 hours ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
@Guran, it's a good call but I have some reservations, mostly because it's usually tank mounted and hence a crew vehicle rather than easily driven alone.
– Separatrix
1 hour ago
add a comment |
We here, in the Department of Skeletal Removement use pitchforks (and shovels) and wood chippers.
You simply load preferred amount of skeletons on your pitchfork like in the instructional picture below

And then load them into wood chippers.
For the extra sureness of bone removements you can sprinkle them with phosphorus or fluoride
Always follow the safety rules and wear face mask. We don't want to inhale the bone flour. It itches in the throat for days.
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
1
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
add a comment |
We here, in the Department of Skeletal Removement use pitchforks (and shovels) and wood chippers.
You simply load preferred amount of skeletons on your pitchfork like in the instructional picture below

And then load them into wood chippers.
For the extra sureness of bone removements you can sprinkle them with phosphorus or fluoride
Always follow the safety rules and wear face mask. We don't want to inhale the bone flour. It itches in the throat for days.
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
1
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
add a comment |
We here, in the Department of Skeletal Removement use pitchforks (and shovels) and wood chippers.
You simply load preferred amount of skeletons on your pitchfork like in the instructional picture below

And then load them into wood chippers.
For the extra sureness of bone removements you can sprinkle them with phosphorus or fluoride
Always follow the safety rules and wear face mask. We don't want to inhale the bone flour. It itches in the throat for days.
We here, in the Department of Skeletal Removement use pitchforks (and shovels) and wood chippers.
You simply load preferred amount of skeletons on your pitchfork like in the instructional picture below

And then load them into wood chippers.
For the extra sureness of bone removements you can sprinkle them with phosphorus or fluoride
Always follow the safety rules and wear face mask. We don't want to inhale the bone flour. It itches in the throat for days.
edited 3 hours ago
Separatrix
78.5k31185308
78.5k31185308
answered 4 hours ago
SZCZERZO KŁYSZCZERZO KŁY
16.3k22451
16.3k22451
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
1
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
add a comment |
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
1
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
This would definitely work against singular enemies. The intention of my question is about combat of one vs. many. (I have edited it to clarify.) I'm curious about your comment about phosphorus and fluoride though. Would these react with the bones in some way to disable them?
– Loid Thanead
4 hours ago
1
1
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
@LoidThanead You can just modify the wood chipper to work like combine (welp, you can just use combines as well). Phosphorus and fluoride react with calcium and phosphorus is highly flammable so they would "eat" the bone. But if you use Hydrochloric acid the bones will get elastic and unable to move. Then you can just move them to one place an burn.
– SZCZERZO KŁY
4 hours ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
Excellent point about personal protective gear! I'd also suggest safety goggles. Bone chips in the eyes aren't any more fun.
– elemtilas
49 mins ago
add a comment |
Shrapnel is your friend
A skeleton is in many ways a similar target to the types of barbed wire fences used in fixed defensive positions. While you can pound them with artillery and mortars, the most efficient way to create breaches in a barbed wire obstacle (if you can sneak close enough without getting shot) is with a Bangalore torpedo - basically a long, thin tube of metal filled with explosive. This is designed to produce long strips of shrapnel flying through the air to cut through any barbed wire in the vicinity. They would do a dandy job on animated skeletons. (If the protagonist cannot visualise the actual manufactured piece of kit, they are easily improvised in the field with det cord, plastic explosive and three star pickets (the same type of star pickets used to create barbed wire fences, ironically enough.) Lure as many skeletons as possible into a prepared position and initiate the charge from under cover.
If the protagonist must engage directly then she must remember one thing - this is not a video game and she only has one life. Against dozens to hundreds of enemies with longbows she will get unlucky sooner or later if she gives them any chance to hit her. So she must stay out of range (up to 300m for longbows) or in effective cover always and never expose herself to the possibility of being hit with incoming arrows. In case something goes wrong, she should get a helmet and body armour.
Engaging an untiring enemy that is difficult to hit effectively in a series of hit-and-run battles from over 300m away will be challenging. In order to be able to withdraw quickly while carrying significant weaponry and munitions a 4WD is definitely required. (Tracked armoured vehicles require significant training to operate safely and effectively, so they are not a feasible option.) My personal suggestion would be a HMMWV with a Mk 19 grenade launcher mounted and as much 40mm ammunition and fuel as can be carried. Whenever possible she should engage the skeletons from high ground and during periods of rain, both of which will have a significant negative effect on longbow effectiveness but will have minimal impact on the effectiveness of the grenade launcher.
So that takes care of open ground tactics. As for weapons and tactics for when she is going to single-handedly take on the armies of darkness in streetfighting to rescue the innocents - she must never do that. Ever. No matter what. Because if she does she will die. If it is essential to go house-to-house then conjure up a bomb disposal robot (replacing the disruptor with a shotgun) and send that in using remote control. Or she can drive to about 300m away and fire prac rounds through the Mk 19 instead of HEDP if she can get clear shots, that way there is at least no fragmentation to kill friendlies.
add a comment |
Shrapnel is your friend
A skeleton is in many ways a similar target to the types of barbed wire fences used in fixed defensive positions. While you can pound them with artillery and mortars, the most efficient way to create breaches in a barbed wire obstacle (if you can sneak close enough without getting shot) is with a Bangalore torpedo - basically a long, thin tube of metal filled with explosive. This is designed to produce long strips of shrapnel flying through the air to cut through any barbed wire in the vicinity. They would do a dandy job on animated skeletons. (If the protagonist cannot visualise the actual manufactured piece of kit, they are easily improvised in the field with det cord, plastic explosive and three star pickets (the same type of star pickets used to create barbed wire fences, ironically enough.) Lure as many skeletons as possible into a prepared position and initiate the charge from under cover.
If the protagonist must engage directly then she must remember one thing - this is not a video game and she only has one life. Against dozens to hundreds of enemies with longbows she will get unlucky sooner or later if she gives them any chance to hit her. So she must stay out of range (up to 300m for longbows) or in effective cover always and never expose herself to the possibility of being hit with incoming arrows. In case something goes wrong, she should get a helmet and body armour.
Engaging an untiring enemy that is difficult to hit effectively in a series of hit-and-run battles from over 300m away will be challenging. In order to be able to withdraw quickly while carrying significant weaponry and munitions a 4WD is definitely required. (Tracked armoured vehicles require significant training to operate safely and effectively, so they are not a feasible option.) My personal suggestion would be a HMMWV with a Mk 19 grenade launcher mounted and as much 40mm ammunition and fuel as can be carried. Whenever possible she should engage the skeletons from high ground and during periods of rain, both of which will have a significant negative effect on longbow effectiveness but will have minimal impact on the effectiveness of the grenade launcher.
So that takes care of open ground tactics. As for weapons and tactics for when she is going to single-handedly take on the armies of darkness in streetfighting to rescue the innocents - she must never do that. Ever. No matter what. Because if she does she will die. If it is essential to go house-to-house then conjure up a bomb disposal robot (replacing the disruptor with a shotgun) and send that in using remote control. Or she can drive to about 300m away and fire prac rounds through the Mk 19 instead of HEDP if she can get clear shots, that way there is at least no fragmentation to kill friendlies.
add a comment |
Shrapnel is your friend
A skeleton is in many ways a similar target to the types of barbed wire fences used in fixed defensive positions. While you can pound them with artillery and mortars, the most efficient way to create breaches in a barbed wire obstacle (if you can sneak close enough without getting shot) is with a Bangalore torpedo - basically a long, thin tube of metal filled with explosive. This is designed to produce long strips of shrapnel flying through the air to cut through any barbed wire in the vicinity. They would do a dandy job on animated skeletons. (If the protagonist cannot visualise the actual manufactured piece of kit, they are easily improvised in the field with det cord, plastic explosive and three star pickets (the same type of star pickets used to create barbed wire fences, ironically enough.) Lure as many skeletons as possible into a prepared position and initiate the charge from under cover.
If the protagonist must engage directly then she must remember one thing - this is not a video game and she only has one life. Against dozens to hundreds of enemies with longbows she will get unlucky sooner or later if she gives them any chance to hit her. So she must stay out of range (up to 300m for longbows) or in effective cover always and never expose herself to the possibility of being hit with incoming arrows. In case something goes wrong, she should get a helmet and body armour.
Engaging an untiring enemy that is difficult to hit effectively in a series of hit-and-run battles from over 300m away will be challenging. In order to be able to withdraw quickly while carrying significant weaponry and munitions a 4WD is definitely required. (Tracked armoured vehicles require significant training to operate safely and effectively, so they are not a feasible option.) My personal suggestion would be a HMMWV with a Mk 19 grenade launcher mounted and as much 40mm ammunition and fuel as can be carried. Whenever possible she should engage the skeletons from high ground and during periods of rain, both of which will have a significant negative effect on longbow effectiveness but will have minimal impact on the effectiveness of the grenade launcher.
So that takes care of open ground tactics. As for weapons and tactics for when she is going to single-handedly take on the armies of darkness in streetfighting to rescue the innocents - she must never do that. Ever. No matter what. Because if she does she will die. If it is essential to go house-to-house then conjure up a bomb disposal robot (replacing the disruptor with a shotgun) and send that in using remote control. Or she can drive to about 300m away and fire prac rounds through the Mk 19 instead of HEDP if she can get clear shots, that way there is at least no fragmentation to kill friendlies.
Shrapnel is your friend
A skeleton is in many ways a similar target to the types of barbed wire fences used in fixed defensive positions. While you can pound them with artillery and mortars, the most efficient way to create breaches in a barbed wire obstacle (if you can sneak close enough without getting shot) is with a Bangalore torpedo - basically a long, thin tube of metal filled with explosive. This is designed to produce long strips of shrapnel flying through the air to cut through any barbed wire in the vicinity. They would do a dandy job on animated skeletons. (If the protagonist cannot visualise the actual manufactured piece of kit, they are easily improvised in the field with det cord, plastic explosive and three star pickets (the same type of star pickets used to create barbed wire fences, ironically enough.) Lure as many skeletons as possible into a prepared position and initiate the charge from under cover.
If the protagonist must engage directly then she must remember one thing - this is not a video game and she only has one life. Against dozens to hundreds of enemies with longbows she will get unlucky sooner or later if she gives them any chance to hit her. So she must stay out of range (up to 300m for longbows) or in effective cover always and never expose herself to the possibility of being hit with incoming arrows. In case something goes wrong, she should get a helmet and body armour.
Engaging an untiring enemy that is difficult to hit effectively in a series of hit-and-run battles from over 300m away will be challenging. In order to be able to withdraw quickly while carrying significant weaponry and munitions a 4WD is definitely required. (Tracked armoured vehicles require significant training to operate safely and effectively, so they are not a feasible option.) My personal suggestion would be a HMMWV with a Mk 19 grenade launcher mounted and as much 40mm ammunition and fuel as can be carried. Whenever possible she should engage the skeletons from high ground and during periods of rain, both of which will have a significant negative effect on longbow effectiveness but will have minimal impact on the effectiveness of the grenade launcher.
So that takes care of open ground tactics. As for weapons and tactics for when she is going to single-handedly take on the armies of darkness in streetfighting to rescue the innocents - she must never do that. Ever. No matter what. Because if she does she will die. If it is essential to go house-to-house then conjure up a bomb disposal robot (replacing the disruptor with a shotgun) and send that in using remote control. Or she can drive to about 300m away and fire prac rounds through the Mk 19 instead of HEDP if she can get clear shots, that way there is at least no fragmentation to kill friendlies.
answered 2 hours ago
KerrAvon2055KerrAvon2055
3,1701515
3,1701515
add a comment |
add a comment |
Can you summon a vehicle? If so, a steamroller seems the easiest. Drive over them, watch the dust fly away.
Otherwise I would just summon a 40mm grenade launcher or perhaps a mortar, conjure up ammo and you are good to go! A first salvo will shatter the hit skeleton and make the surrounding skeletons fall apart or to the ground. The next salvo's will make them even less dangerous. Repeat till destroyed. Mortars also have the advantage of no LOS firing. The biggest advantage is how extremely simple these things are in comparison to most other weapons.
Or perhaps shotguns. Shotguns can tear bone apart, and automatic shotguns would basically function as ranged hammering on the skeleton.
1
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
1
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
add a comment |
Can you summon a vehicle? If so, a steamroller seems the easiest. Drive over them, watch the dust fly away.
Otherwise I would just summon a 40mm grenade launcher or perhaps a mortar, conjure up ammo and you are good to go! A first salvo will shatter the hit skeleton and make the surrounding skeletons fall apart or to the ground. The next salvo's will make them even less dangerous. Repeat till destroyed. Mortars also have the advantage of no LOS firing. The biggest advantage is how extremely simple these things are in comparison to most other weapons.
Or perhaps shotguns. Shotguns can tear bone apart, and automatic shotguns would basically function as ranged hammering on the skeleton.
1
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
1
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
add a comment |
Can you summon a vehicle? If so, a steamroller seems the easiest. Drive over them, watch the dust fly away.
Otherwise I would just summon a 40mm grenade launcher or perhaps a mortar, conjure up ammo and you are good to go! A first salvo will shatter the hit skeleton and make the surrounding skeletons fall apart or to the ground. The next salvo's will make them even less dangerous. Repeat till destroyed. Mortars also have the advantage of no LOS firing. The biggest advantage is how extremely simple these things are in comparison to most other weapons.
Or perhaps shotguns. Shotguns can tear bone apart, and automatic shotguns would basically function as ranged hammering on the skeleton.
Can you summon a vehicle? If so, a steamroller seems the easiest. Drive over them, watch the dust fly away.
Otherwise I would just summon a 40mm grenade launcher or perhaps a mortar, conjure up ammo and you are good to go! A first salvo will shatter the hit skeleton and make the surrounding skeletons fall apart or to the ground. The next salvo's will make them even less dangerous. Repeat till destroyed. Mortars also have the advantage of no LOS firing. The biggest advantage is how extremely simple these things are in comparison to most other weapons.
Or perhaps shotguns. Shotguns can tear bone apart, and automatic shotguns would basically function as ranged hammering on the skeleton.
answered 3 hours ago
DemiganDemigan
7,6331639
7,6331639
1
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
1
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
add a comment |
1
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
1
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
1
1
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
Most of explosives based weapons (f.e. mortar shells) kill with shrapnels or pressure (thermobaric weapons) which won't be as effective against reanimated skeletons as they are against humans.
– Elas
2 hours ago
1
1
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Elas if they were zombies you'd be right. But these are skeletons. Without Meat and organs to absorb the shock these bones will be easily broken if not pulverised (their armor should be leather instead of plate armor). I helped someone test a waterjet on pig cartilege and bone, the trick was keeping the bone "fresh" as bone loses its flexibility when its dead and without flesh, making it brittle. Living bone is tough, dead reanimated bone is not. Pressure based explosives would tear through any animated skeletons more than a few weeks old.
– Demigan
2 hours ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@Demigan Very interesting point, I hadn't thought about their brittleness yet. I might eventually have to handwave the issue by saying the bones are magically reinforced. I'm also interesting in your comment about leather vs. plate. Could you elaborate a little?
– Loid Thanead
1 hour ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
@LoidThanead About leather vs. plate, I would say that plate is more used against slashing or piercing weapons, way less useful against bashing ones.
– Don Pablo
46 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
Your skeletons have little to fear from cutting weapons as they are made of bone. A plate armor resting on the bones will deliver far higher forces on a few points and break those bones, especially without Meat and muscle inbetween to reduce the impact. Blunt instruments and even holding the sword at the blade to smash with the pommel became a better way to kill plate armored targets than cutting and slashing weapons during medieval times. Leather will spread the force out more, even from a cutting weapon. This offers better protection for skeletons who dont fear the cut of a sworf or arrow.
– Demigan
38 mins ago
add a comment |
A demolition crane would give you the relative safety of not engaging the skeletons in close combat and the tool to crush many bones in one simple move.

The disadvantage is than the crane cannot move very fast (although it's not very slow either), so she needs help against big groups.
- Swiping the cranes head in an arc closely above ground can be used to knock enemies down
- Helpers with pitchforks, nets or Tim B's proposed foam guns can keep the enemies away from the crane while it crushes one after the other in quick succession.
Pros
- No ammunition or supplies needed during a fight
- destroys bones and armor alike
- attacks quickly and efficient
- several meters reach and not stationary
- Protected against arrows and other weapons
- Can be utilized for different attacks like throwing boulders at enemies as well
Cons
- Helpers needed to fight larger groups (or you risk being overrun)
- Not very agile on the battlefield
- Vocal communication difficult because of the loud machine
add a comment |
A demolition crane would give you the relative safety of not engaging the skeletons in close combat and the tool to crush many bones in one simple move.

The disadvantage is than the crane cannot move very fast (although it's not very slow either), so she needs help against big groups.
- Swiping the cranes head in an arc closely above ground can be used to knock enemies down
- Helpers with pitchforks, nets or Tim B's proposed foam guns can keep the enemies away from the crane while it crushes one after the other in quick succession.
Pros
- No ammunition or supplies needed during a fight
- destroys bones and armor alike
- attacks quickly and efficient
- several meters reach and not stationary
- Protected against arrows and other weapons
- Can be utilized for different attacks like throwing boulders at enemies as well
Cons
- Helpers needed to fight larger groups (or you risk being overrun)
- Not very agile on the battlefield
- Vocal communication difficult because of the loud machine
add a comment |
A demolition crane would give you the relative safety of not engaging the skeletons in close combat and the tool to crush many bones in one simple move.

The disadvantage is than the crane cannot move very fast (although it's not very slow either), so she needs help against big groups.
- Swiping the cranes head in an arc closely above ground can be used to knock enemies down
- Helpers with pitchforks, nets or Tim B's proposed foam guns can keep the enemies away from the crane while it crushes one after the other in quick succession.
Pros
- No ammunition or supplies needed during a fight
- destroys bones and armor alike
- attacks quickly and efficient
- several meters reach and not stationary
- Protected against arrows and other weapons
- Can be utilized for different attacks like throwing boulders at enemies as well
Cons
- Helpers needed to fight larger groups (or you risk being overrun)
- Not very agile on the battlefield
- Vocal communication difficult because of the loud machine
A demolition crane would give you the relative safety of not engaging the skeletons in close combat and the tool to crush many bones in one simple move.

The disadvantage is than the crane cannot move very fast (although it's not very slow either), so she needs help against big groups.
- Swiping the cranes head in an arc closely above ground can be used to knock enemies down
- Helpers with pitchforks, nets or Tim B's proposed foam guns can keep the enemies away from the crane while it crushes one after the other in quick succession.
Pros
- No ammunition or supplies needed during a fight
- destroys bones and armor alike
- attacks quickly and efficient
- several meters reach and not stationary
- Protected against arrows and other weapons
- Can be utilized for different attacks like throwing boulders at enemies as well
Cons
- Helpers needed to fight larger groups (or you risk being overrun)
- Not very agile on the battlefield
- Vocal communication difficult because of the loud machine
answered 2 hours ago
ElmyElmy
9,91911745
9,91911745
add a comment |
add a comment |
Forget military equipment, use construction equipment.
A fleet of back-hoes to dig pits, bull dozers to shove them in, Dump trucks to drop in asphalt, you have a public works project that solves your problem for both roads and armies.
The hot asphalt dropped down after the skeletons were pushed in would stick them together, trapping them in, if any were able to make it out, the bulldozers could take care of them. Or, steamrollers could flatten them. Mace-men could handle any that slip past, or climb up onto the vehicles.
Plus, it adds a bit of comic relief to what could be built up as a terrifying situation.
add a comment |
Forget military equipment, use construction equipment.
A fleet of back-hoes to dig pits, bull dozers to shove them in, Dump trucks to drop in asphalt, you have a public works project that solves your problem for both roads and armies.
The hot asphalt dropped down after the skeletons were pushed in would stick them together, trapping them in, if any were able to make it out, the bulldozers could take care of them. Or, steamrollers could flatten them. Mace-men could handle any that slip past, or climb up onto the vehicles.
Plus, it adds a bit of comic relief to what could be built up as a terrifying situation.
add a comment |
Forget military equipment, use construction equipment.
A fleet of back-hoes to dig pits, bull dozers to shove them in, Dump trucks to drop in asphalt, you have a public works project that solves your problem for both roads and armies.
The hot asphalt dropped down after the skeletons were pushed in would stick them together, trapping them in, if any were able to make it out, the bulldozers could take care of them. Or, steamrollers could flatten them. Mace-men could handle any that slip past, or climb up onto the vehicles.
Plus, it adds a bit of comic relief to what could be built up as a terrifying situation.
Forget military equipment, use construction equipment.
A fleet of back-hoes to dig pits, bull dozers to shove them in, Dump trucks to drop in asphalt, you have a public works project that solves your problem for both roads and armies.
The hot asphalt dropped down after the skeletons were pushed in would stick them together, trapping them in, if any were able to make it out, the bulldozers could take care of them. Or, steamrollers could flatten them. Mace-men could handle any that slip past, or climb up onto the vehicles.
Plus, it adds a bit of comic relief to what could be built up as a terrifying situation.
answered 1 hour ago
Don Thermidor_Lobster MobsterDon Thermidor_Lobster Mobster
4,415628
4,415628
add a comment |
add a comment |
For large scale destruction using bombs would be effective but it wouldn't completely destroy any skeletons they hit so i would suggest attempting to capture them and then either powder-rising them with a car compactor, something of that ilk or chucking them into an incinerator therefor completely destroying them which is what you want to do. for smaller spaces like a town... create a small ramming device that can be held that transmits a force into a target it is in contact with pulverising it. other than that, high velocity spinning blades that pulverise anything they touch, or just break it it don't mater, the objective is to destroy not injure until dead like a human.
New contributor
Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
add a comment |
For large scale destruction using bombs would be effective but it wouldn't completely destroy any skeletons they hit so i would suggest attempting to capture them and then either powder-rising them with a car compactor, something of that ilk or chucking them into an incinerator therefor completely destroying them which is what you want to do. for smaller spaces like a town... create a small ramming device that can be held that transmits a force into a target it is in contact with pulverising it. other than that, high velocity spinning blades that pulverise anything they touch, or just break it it don't mater, the objective is to destroy not injure until dead like a human.
New contributor
Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
add a comment |
For large scale destruction using bombs would be effective but it wouldn't completely destroy any skeletons they hit so i would suggest attempting to capture them and then either powder-rising them with a car compactor, something of that ilk or chucking them into an incinerator therefor completely destroying them which is what you want to do. for smaller spaces like a town... create a small ramming device that can be held that transmits a force into a target it is in contact with pulverising it. other than that, high velocity spinning blades that pulverise anything they touch, or just break it it don't mater, the objective is to destroy not injure until dead like a human.
New contributor
Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
For large scale destruction using bombs would be effective but it wouldn't completely destroy any skeletons they hit so i would suggest attempting to capture them and then either powder-rising them with a car compactor, something of that ilk or chucking them into an incinerator therefor completely destroying them which is what you want to do. for smaller spaces like a town... create a small ramming device that can be held that transmits a force into a target it is in contact with pulverising it. other than that, high velocity spinning blades that pulverise anything they touch, or just break it it don't mater, the objective is to destroy not injure until dead like a human.
New contributor
Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
answered 5 hours ago
Dylan BullDylan Bull
392
392
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Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
Dylan Bull is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
add a comment |
You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
You are right that incinerating or crushing them would destroy them. However, how would you capture them in the first place, assuming they are actively fighting back?
– Loid Thanead
5 hours ago
add a comment |
If (like the question suggests) the protagonist understands enough about A.I. and robotics, I would conjure up some terminators (T800; the liquid metal of the T1000 and such is most likely something the protagonist does not understand, mostly because I doubt it is possible).
Terminators are robust enough to take a beating and more than strong enough to pull two bones apart (no need to break the bones; a single bone cannot do anything on its own, it needs to be joined to another to actually do things) even without weapons. Arm them with melee weapons and the terminators become even more destructive.
As for putting the terminators to work, they can go into buildings to clear them, run around the fields to attack large groups of skeletons, basically anything a human can - just much better. And if defeated, you know they'll be back.
Added advantage: once the skeletons are taken care of, the protagonist won't have to explain where she got that strange magic device she used to take care of the enemy, because she simply got help from an army from across the mountains (or sea, or whatever you want). Sure they look a bit strange, but they look human enough not to cause suspicion in the aftermath. Unconjure them (or keep a few and rule the lands) and you're done.
add a comment |
If (like the question suggests) the protagonist understands enough about A.I. and robotics, I would conjure up some terminators (T800; the liquid metal of the T1000 and such is most likely something the protagonist does not understand, mostly because I doubt it is possible).
Terminators are robust enough to take a beating and more than strong enough to pull two bones apart (no need to break the bones; a single bone cannot do anything on its own, it needs to be joined to another to actually do things) even without weapons. Arm them with melee weapons and the terminators become even more destructive.
As for putting the terminators to work, they can go into buildings to clear them, run around the fields to attack large groups of skeletons, basically anything a human can - just much better. And if defeated, you know they'll be back.
Added advantage: once the skeletons are taken care of, the protagonist won't have to explain where she got that strange magic device she used to take care of the enemy, because she simply got help from an army from across the mountains (or sea, or whatever you want). Sure they look a bit strange, but they look human enough not to cause suspicion in the aftermath. Unconjure them (or keep a few and rule the lands) and you're done.
add a comment |
If (like the question suggests) the protagonist understands enough about A.I. and robotics, I would conjure up some terminators (T800; the liquid metal of the T1000 and such is most likely something the protagonist does not understand, mostly because I doubt it is possible).
Terminators are robust enough to take a beating and more than strong enough to pull two bones apart (no need to break the bones; a single bone cannot do anything on its own, it needs to be joined to another to actually do things) even without weapons. Arm them with melee weapons and the terminators become even more destructive.
As for putting the terminators to work, they can go into buildings to clear them, run around the fields to attack large groups of skeletons, basically anything a human can - just much better. And if defeated, you know they'll be back.
Added advantage: once the skeletons are taken care of, the protagonist won't have to explain where she got that strange magic device she used to take care of the enemy, because she simply got help from an army from across the mountains (or sea, or whatever you want). Sure they look a bit strange, but they look human enough not to cause suspicion in the aftermath. Unconjure them (or keep a few and rule the lands) and you're done.
If (like the question suggests) the protagonist understands enough about A.I. and robotics, I would conjure up some terminators (T800; the liquid metal of the T1000 and such is most likely something the protagonist does not understand, mostly because I doubt it is possible).
Terminators are robust enough to take a beating and more than strong enough to pull two bones apart (no need to break the bones; a single bone cannot do anything on its own, it needs to be joined to another to actually do things) even without weapons. Arm them with melee weapons and the terminators become even more destructive.
As for putting the terminators to work, they can go into buildings to clear them, run around the fields to attack large groups of skeletons, basically anything a human can - just much better. And if defeated, you know they'll be back.
Added advantage: once the skeletons are taken care of, the protagonist won't have to explain where she got that strange magic device she used to take care of the enemy, because she simply got help from an army from across the mountains (or sea, or whatever you want). Sure they look a bit strange, but they look human enough not to cause suspicion in the aftermath. Unconjure them (or keep a few and rule the lands) and you're done.
answered 49 mins ago
Jory GeertsJory Geerts
1213
1213
add a comment |
add a comment |
First thing that comes to mind is chain shot. Two cannon balls joined with a length of chain. Originally used to bring down the masts of sailing ships, I imagine a volley of those through the middle of a skeleton horde would do sufficient damage that the shovel-and-cudgel brigade could then wade in for the clean-up work.
add a comment |
First thing that comes to mind is chain shot. Two cannon balls joined with a length of chain. Originally used to bring down the masts of sailing ships, I imagine a volley of those through the middle of a skeleton horde would do sufficient damage that the shovel-and-cudgel brigade could then wade in for the clean-up work.
add a comment |
First thing that comes to mind is chain shot. Two cannon balls joined with a length of chain. Originally used to bring down the masts of sailing ships, I imagine a volley of those through the middle of a skeleton horde would do sufficient damage that the shovel-and-cudgel brigade could then wade in for the clean-up work.
First thing that comes to mind is chain shot. Two cannon balls joined with a length of chain. Originally used to bring down the masts of sailing ships, I imagine a volley of those through the middle of a skeleton horde would do sufficient damage that the shovel-and-cudgel brigade could then wade in for the clean-up work.
answered 1 hour ago
TMNTMN
86937
86937
add a comment |
add a comment |
Bludgeoning weapons and basically any high-powered explosives. Sledgehammers should be pretty good at breaking the bones, and enough TNT can reduce skeletons to piles of white powder in seconds.
add a comment |
Bludgeoning weapons and basically any high-powered explosives. Sledgehammers should be pretty good at breaking the bones, and enough TNT can reduce skeletons to piles of white powder in seconds.
add a comment |
Bludgeoning weapons and basically any high-powered explosives. Sledgehammers should be pretty good at breaking the bones, and enough TNT can reduce skeletons to piles of white powder in seconds.
Bludgeoning weapons and basically any high-powered explosives. Sledgehammers should be pretty good at breaking the bones, and enough TNT can reduce skeletons to piles of white powder in seconds.
answered 53 mins ago
The Weasel SagasThe Weasel Sagas
1,137121
1,137121
add a comment |
add a comment |
Loid Thanead is a new contributor. Be nice, and check out our Code of Conduct.
Loid Thanead is a new contributor. Be nice, and check out our Code of Conduct.
Loid Thanead is a new contributor. Be nice, and check out our Code of Conduct.
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5
Could you clarify when a skeleton is "completely destroyed"? Is it when all individual bones are separated, or when all matter is blown into fragments? Or could even small splinters of bone keep fighting by themselves? Are the joints "magically strong" or would they come apart in an explosion?
– Guran
5 hours ago
@Guran It is 'destroyed' if it is reduced to parts that can no longer move or attack effectively on their own. For example, a single finger bone or femur cannot do anything but just lay there, while a full hand could still crawl around. As for the joints, please assume they are not much more durable than a regular human's joint. If the explosion is sufficiently close and/or powerful it will be broken.
– Loid Thanead
5 hours ago
Giving the skeletons bows makes things substantially harder since as soon as they have ranged capabilities one arrow will end things. Your hero may well need to summon a tank.
– Tim B♦
4 hours ago
Use Napalm and burn em down
– Julian Egner
4 hours ago
Don't have enough background to say for sure but dissolving the skeletons might be a very good option. I suspect there is a chemical that acts well against bones (calcium?) and can be relatively easily produced. It doesn't even need to be splashed on them, as the logistics of getting it there safely might be hard (dunno) but you should be able to set up a big pit or trench with it, then lure the skeletons in. Or get them to a pit and pour it from above. Or maybe pour tar on top and let it solidify.
– vlaz
2 hours ago