If a negative integer summed with a greater unsigned integer is promoted to unsigned int?
After getting advised to read "C++ Primer 5 ed by Stanley B. Lipman" I don't understand this:
Page 66. "Expressions Involving Unsigned Types"
unsigned u = 10;
int i = -42;
std::cout << i + i << std::endl; // prints -84
std::cout << u + i << std::endl; // if 32-bit ints, prints 4294967264
He said:
In the second expression, the int value -42 is converted to unsigned before the addition is done. Converting a negative number to unsigned behaves exactly as if we had attempted to assign that negative value to an unsigned object. The value “wraps around” as described above.
But if I do something like this:
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
As you can see -10
is not converted to unsigned int
. Does this mean a comparison occurs before promoting a signed integer
to an unsigned integer
?
c++ unsigned-integer
add a comment |
After getting advised to read "C++ Primer 5 ed by Stanley B. Lipman" I don't understand this:
Page 66. "Expressions Involving Unsigned Types"
unsigned u = 10;
int i = -42;
std::cout << i + i << std::endl; // prints -84
std::cout << u + i << std::endl; // if 32-bit ints, prints 4294967264
He said:
In the second expression, the int value -42 is converted to unsigned before the addition is done. Converting a negative number to unsigned behaves exactly as if we had attempted to assign that negative value to an unsigned object. The value “wraps around” as described above.
But if I do something like this:
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
As you can see -10
is not converted to unsigned int
. Does this mean a comparison occurs before promoting a signed integer
to an unsigned integer
?
c++ unsigned-integer
9
As you can see -10 is not converted to unsigned int.
It is.
– tkausl
9 hours ago
Google about binary numbers and the way they are represented, in particular signedness. Then all shall become clear.
– DeiDei
9 hours ago
What result were you expecting instead of 32?
– Barmar
6 hours ago
add a comment |
After getting advised to read "C++ Primer 5 ed by Stanley B. Lipman" I don't understand this:
Page 66. "Expressions Involving Unsigned Types"
unsigned u = 10;
int i = -42;
std::cout << i + i << std::endl; // prints -84
std::cout << u + i << std::endl; // if 32-bit ints, prints 4294967264
He said:
In the second expression, the int value -42 is converted to unsigned before the addition is done. Converting a negative number to unsigned behaves exactly as if we had attempted to assign that negative value to an unsigned object. The value “wraps around” as described above.
But if I do something like this:
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
As you can see -10
is not converted to unsigned int
. Does this mean a comparison occurs before promoting a signed integer
to an unsigned integer
?
c++ unsigned-integer
After getting advised to read "C++ Primer 5 ed by Stanley B. Lipman" I don't understand this:
Page 66. "Expressions Involving Unsigned Types"
unsigned u = 10;
int i = -42;
std::cout << i + i << std::endl; // prints -84
std::cout << u + i << std::endl; // if 32-bit ints, prints 4294967264
He said:
In the second expression, the int value -42 is converted to unsigned before the addition is done. Converting a negative number to unsigned behaves exactly as if we had attempted to assign that negative value to an unsigned object. The value “wraps around” as described above.
But if I do something like this:
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
As you can see -10
is not converted to unsigned int
. Does this mean a comparison occurs before promoting a signed integer
to an unsigned integer
?
c++ unsigned-integer
c++ unsigned-integer
edited 30 mins ago
IQV
466412
466412
asked 9 hours ago
Alex24Alex24
1206
1206
9
As you can see -10 is not converted to unsigned int.
It is.
– tkausl
9 hours ago
Google about binary numbers and the way they are represented, in particular signedness. Then all shall become clear.
– DeiDei
9 hours ago
What result were you expecting instead of 32?
– Barmar
6 hours ago
add a comment |
9
As you can see -10 is not converted to unsigned int.
It is.
– tkausl
9 hours ago
Google about binary numbers and the way they are represented, in particular signedness. Then all shall become clear.
– DeiDei
9 hours ago
What result were you expecting instead of 32?
– Barmar
6 hours ago
9
9
As you can see -10 is not converted to unsigned int.
It is.– tkausl
9 hours ago
As you can see -10 is not converted to unsigned int.
It is.– tkausl
9 hours ago
Google about binary numbers and the way they are represented, in particular signedness. Then all shall become clear.
– DeiDei
9 hours ago
Google about binary numbers and the way they are represented, in particular signedness. Then all shall become clear.
– DeiDei
9 hours ago
What result were you expecting instead of 32?
– Barmar
6 hours ago
What result were you expecting instead of 32?
– Barmar
6 hours ago
add a comment |
5 Answers
5
active
oldest
votes
-10
is being converted to a unsigned integer with a very large value, the reason you get a small number is that the addition wraps you back around. With 32 bit unsigned integers -10
is the same as 4294967286
. When you add 42 to that you get 4294967328
, but the max value is 4294967296
, so we have to take 4294967328
modulo 4294967296
and we get 32
.
add a comment |
Well, I guess this is an exception to "two wrongs don't make a right" :)
What is happening is that there are actually two wrap arounds (unsigned overflows) under the hood and the final result is ends up being mathematically correct.
First,
i
is converted to unsigned and as per wrap around behavior the value isstd::numeric_limits<unsigned>::max() - 9
.When this value is summed with
u
the mathematical result would bestd::numeric_limits<unsigned>::max() - 9 + 42 == std::numeric_limits<unsigned>::max() + 33
which is an overflow and we get another wrap around. So the final result is32
.
As a general rule in an arithmetic expression if you only have unsigned overflows (no matter how many) and if the final mathematical result is representable in the expression data type, then the value of the expression will be the mathematically correct one. This is a consequence of the fact that unsigned integers in C++ obey the laws of arithmetic modulo 2n (see bellow).
Important notice. According to C++ unsigned arithmetic does not overflow:
§6.9.1 Fundamental types [basic.fundamental]
- Unsigned integers shall obey the laws of arithmetic modulo 2n where n
is the number of bits in the value representation of that particular
size of integer 49
49) This implies that unsigned arithmetic does not overflow because a
result that cannot be represented by the resulting unsigned integer
type is reduced modulo the number that is one greater than the largest
value that can be represented by the resulting unsigned integer type.
I will however leave "overflow" in my answer to signify values that cannot be represented in regular arithmetic.
Also what we colloquially call "wrap around" is in fact just the arithmetic modulo nature of the unsigned integers. I will however use "wrap around" also because it is easier to understand.
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
2
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
1
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
1
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
|
show 12 more comments
"In the second expression, the int value -42 is converted to unsigned before the addition is done"
yes this is true
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
Supposing we are in 32 bits (that change nothing in 64b, this is just to explain) this is computed as 42u + ((unsigned) -10)
so 42u + 4294967286u
and the result is 4294967328u truncated in 32 bits so 32. All was done in unsigned
add a comment |
i
is in fact promoted to unsigned int
.
Unsigned integers in C and C++ implement arithmetic in ℤ / 2n, where n is the number of bits in the unsigned integer type. Thus we get
[42] + [-10] ≡ [42] + [2n - 10] ≡ [2n + 32] ≡ [32],
with [x] denoting the equivalence class of x in ℤ / 2n.
add a comment |
This is part of what is wonderful about 2's complement representation. The processor doesn't know or care if a number is signed or unsigned, the operations are the same. In both cases, the calculation is correct. It's only how the binary number is interpreted after the fact, when printing, that is actually matters (there may be other cases, as with comparison operators)
-10 in 32BIT binary is FFFFFFF6
42 IN 32bit BINARY is 0000002A
Adding them together, it doesn't matter to the processor if they are signed or unsigned, the result is: 100000020. In 32bit, the 1 at the start will be placed in the overflow register, and in c++ is just disappears. You get 0x20 as the result, which is 32.
In the first case, it is basically the same:
-42 in 32BIT binary is FFFFFFD6
10 IN 32bit binary is 0000000A
Add those together and get FFFFFFE0
FFFFFFE0 as a signed int is -32 (decimal). The calculation is correct! But, because it is being PRINTED as an unsigned, it shows up as 4294967264. It's about interpreting the result.
add a comment |
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5 Answers
5
active
oldest
votes
5 Answers
5
active
oldest
votes
active
oldest
votes
active
oldest
votes
-10
is being converted to a unsigned integer with a very large value, the reason you get a small number is that the addition wraps you back around. With 32 bit unsigned integers -10
is the same as 4294967286
. When you add 42 to that you get 4294967328
, but the max value is 4294967296
, so we have to take 4294967328
modulo 4294967296
and we get 32
.
add a comment |
-10
is being converted to a unsigned integer with a very large value, the reason you get a small number is that the addition wraps you back around. With 32 bit unsigned integers -10
is the same as 4294967286
. When you add 42 to that you get 4294967328
, but the max value is 4294967296
, so we have to take 4294967328
modulo 4294967296
and we get 32
.
add a comment |
-10
is being converted to a unsigned integer with a very large value, the reason you get a small number is that the addition wraps you back around. With 32 bit unsigned integers -10
is the same as 4294967286
. When you add 42 to that you get 4294967328
, but the max value is 4294967296
, so we have to take 4294967328
modulo 4294967296
and we get 32
.
-10
is being converted to a unsigned integer with a very large value, the reason you get a small number is that the addition wraps you back around. With 32 bit unsigned integers -10
is the same as 4294967286
. When you add 42 to that you get 4294967328
, but the max value is 4294967296
, so we have to take 4294967328
modulo 4294967296
and we get 32
.
edited 8 hours ago
answered 9 hours ago
NathanOliverNathanOliver
88.8k15120186
88.8k15120186
add a comment |
add a comment |
Well, I guess this is an exception to "two wrongs don't make a right" :)
What is happening is that there are actually two wrap arounds (unsigned overflows) under the hood and the final result is ends up being mathematically correct.
First,
i
is converted to unsigned and as per wrap around behavior the value isstd::numeric_limits<unsigned>::max() - 9
.When this value is summed with
u
the mathematical result would bestd::numeric_limits<unsigned>::max() - 9 + 42 == std::numeric_limits<unsigned>::max() + 33
which is an overflow and we get another wrap around. So the final result is32
.
As a general rule in an arithmetic expression if you only have unsigned overflows (no matter how many) and if the final mathematical result is representable in the expression data type, then the value of the expression will be the mathematically correct one. This is a consequence of the fact that unsigned integers in C++ obey the laws of arithmetic modulo 2n (see bellow).
Important notice. According to C++ unsigned arithmetic does not overflow:
§6.9.1 Fundamental types [basic.fundamental]
- Unsigned integers shall obey the laws of arithmetic modulo 2n where n
is the number of bits in the value representation of that particular
size of integer 49
49) This implies that unsigned arithmetic does not overflow because a
result that cannot be represented by the resulting unsigned integer
type is reduced modulo the number that is one greater than the largest
value that can be represented by the resulting unsigned integer type.
I will however leave "overflow" in my answer to signify values that cannot be represented in regular arithmetic.
Also what we colloquially call "wrap around" is in fact just the arithmetic modulo nature of the unsigned integers. I will however use "wrap around" also because it is easier to understand.
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
2
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
1
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
1
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
|
show 12 more comments
Well, I guess this is an exception to "two wrongs don't make a right" :)
What is happening is that there are actually two wrap arounds (unsigned overflows) under the hood and the final result is ends up being mathematically correct.
First,
i
is converted to unsigned and as per wrap around behavior the value isstd::numeric_limits<unsigned>::max() - 9
.When this value is summed with
u
the mathematical result would bestd::numeric_limits<unsigned>::max() - 9 + 42 == std::numeric_limits<unsigned>::max() + 33
which is an overflow and we get another wrap around. So the final result is32
.
As a general rule in an arithmetic expression if you only have unsigned overflows (no matter how many) and if the final mathematical result is representable in the expression data type, then the value of the expression will be the mathematically correct one. This is a consequence of the fact that unsigned integers in C++ obey the laws of arithmetic modulo 2n (see bellow).
Important notice. According to C++ unsigned arithmetic does not overflow:
§6.9.1 Fundamental types [basic.fundamental]
- Unsigned integers shall obey the laws of arithmetic modulo 2n where n
is the number of bits in the value representation of that particular
size of integer 49
49) This implies that unsigned arithmetic does not overflow because a
result that cannot be represented by the resulting unsigned integer
type is reduced modulo the number that is one greater than the largest
value that can be represented by the resulting unsigned integer type.
I will however leave "overflow" in my answer to signify values that cannot be represented in regular arithmetic.
Also what we colloquially call "wrap around" is in fact just the arithmetic modulo nature of the unsigned integers. I will however use "wrap around" also because it is easier to understand.
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
2
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
1
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
1
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
|
show 12 more comments
Well, I guess this is an exception to "two wrongs don't make a right" :)
What is happening is that there are actually two wrap arounds (unsigned overflows) under the hood and the final result is ends up being mathematically correct.
First,
i
is converted to unsigned and as per wrap around behavior the value isstd::numeric_limits<unsigned>::max() - 9
.When this value is summed with
u
the mathematical result would bestd::numeric_limits<unsigned>::max() - 9 + 42 == std::numeric_limits<unsigned>::max() + 33
which is an overflow and we get another wrap around. So the final result is32
.
As a general rule in an arithmetic expression if you only have unsigned overflows (no matter how many) and if the final mathematical result is representable in the expression data type, then the value of the expression will be the mathematically correct one. This is a consequence of the fact that unsigned integers in C++ obey the laws of arithmetic modulo 2n (see bellow).
Important notice. According to C++ unsigned arithmetic does not overflow:
§6.9.1 Fundamental types [basic.fundamental]
- Unsigned integers shall obey the laws of arithmetic modulo 2n where n
is the number of bits in the value representation of that particular
size of integer 49
49) This implies that unsigned arithmetic does not overflow because a
result that cannot be represented by the resulting unsigned integer
type is reduced modulo the number that is one greater than the largest
value that can be represented by the resulting unsigned integer type.
I will however leave "overflow" in my answer to signify values that cannot be represented in regular arithmetic.
Also what we colloquially call "wrap around" is in fact just the arithmetic modulo nature of the unsigned integers. I will however use "wrap around" also because it is easier to understand.
Well, I guess this is an exception to "two wrongs don't make a right" :)
What is happening is that there are actually two wrap arounds (unsigned overflows) under the hood and the final result is ends up being mathematically correct.
First,
i
is converted to unsigned and as per wrap around behavior the value isstd::numeric_limits<unsigned>::max() - 9
.When this value is summed with
u
the mathematical result would bestd::numeric_limits<unsigned>::max() - 9 + 42 == std::numeric_limits<unsigned>::max() + 33
which is an overflow and we get another wrap around. So the final result is32
.
As a general rule in an arithmetic expression if you only have unsigned overflows (no matter how many) and if the final mathematical result is representable in the expression data type, then the value of the expression will be the mathematically correct one. This is a consequence of the fact that unsigned integers in C++ obey the laws of arithmetic modulo 2n (see bellow).
Important notice. According to C++ unsigned arithmetic does not overflow:
§6.9.1 Fundamental types [basic.fundamental]
- Unsigned integers shall obey the laws of arithmetic modulo 2n where n
is the number of bits in the value representation of that particular
size of integer 49
49) This implies that unsigned arithmetic does not overflow because a
result that cannot be represented by the resulting unsigned integer
type is reduced modulo the number that is one greater than the largest
value that can be represented by the resulting unsigned integer type.
I will however leave "overflow" in my answer to signify values that cannot be represented in regular arithmetic.
Also what we colloquially call "wrap around" is in fact just the arithmetic modulo nature of the unsigned integers. I will however use "wrap around" also because it is easier to understand.
edited 8 hours ago
ruakh
124k13199252
124k13199252
answered 9 hours ago
bolovbolov
30.9k669128
30.9k669128
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
2
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
1
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
1
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
|
show 12 more comments
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
2
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
1
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
1
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
Unsigned arithmetic does not overflow.
– Baum mit Augen
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
afaik it does and it is well defined
– bolov
8 hours ago
2
2
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
@BaummitAugen what? of course it overflows. Add two large unsigned ints, you can't represent a number that doesn't fit in the number format
– Garr Godfrey
8 hours ago
1
1
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
it's a bit ridiculous to argue losing the high order bits doesn't count as overflow just because the low order bits are still accurate.
– Garr Godfrey
8 hours ago
1
1
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
@curiousguy I've heard some ppl (experts) saying that having wraparound behavior for unsigned was a bad decision in hindsight. They main reason however was the optimization it inhibits. They argued for regular unsigned to have undefined behavior on overflow and to exist some other data type that had wraparound behavior. But it is what it is.
– bolov
5 hours ago
|
show 12 more comments
"In the second expression, the int value -42 is converted to unsigned before the addition is done"
yes this is true
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
Supposing we are in 32 bits (that change nothing in 64b, this is just to explain) this is computed as 42u + ((unsigned) -10)
so 42u + 4294967286u
and the result is 4294967328u truncated in 32 bits so 32. All was done in unsigned
add a comment |
"In the second expression, the int value -42 is converted to unsigned before the addition is done"
yes this is true
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
Supposing we are in 32 bits (that change nothing in 64b, this is just to explain) this is computed as 42u + ((unsigned) -10)
so 42u + 4294967286u
and the result is 4294967328u truncated in 32 bits so 32. All was done in unsigned
add a comment |
"In the second expression, the int value -42 is converted to unsigned before the addition is done"
yes this is true
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
Supposing we are in 32 bits (that change nothing in 64b, this is just to explain) this is computed as 42u + ((unsigned) -10)
so 42u + 4294967286u
and the result is 4294967328u truncated in 32 bits so 32. All was done in unsigned
"In the second expression, the int value -42 is converted to unsigned before the addition is done"
yes this is true
unsigned u = 42;
int i = -10;
std::cout << u + i << std::endl; // Why the result is 32?
Supposing we are in 32 bits (that change nothing in 64b, this is just to explain) this is computed as 42u + ((unsigned) -10)
so 42u + 4294967286u
and the result is 4294967328u truncated in 32 bits so 32. All was done in unsigned
answered 8 hours ago
brunobruno
3,3141716
3,3141716
add a comment |
add a comment |
i
is in fact promoted to unsigned int
.
Unsigned integers in C and C++ implement arithmetic in ℤ / 2n, where n is the number of bits in the unsigned integer type. Thus we get
[42] + [-10] ≡ [42] + [2n - 10] ≡ [2n + 32] ≡ [32],
with [x] denoting the equivalence class of x in ℤ / 2n.
add a comment |
i
is in fact promoted to unsigned int
.
Unsigned integers in C and C++ implement arithmetic in ℤ / 2n, where n is the number of bits in the unsigned integer type. Thus we get
[42] + [-10] ≡ [42] + [2n - 10] ≡ [2n + 32] ≡ [32],
with [x] denoting the equivalence class of x in ℤ / 2n.
add a comment |
i
is in fact promoted to unsigned int
.
Unsigned integers in C and C++ implement arithmetic in ℤ / 2n, where n is the number of bits in the unsigned integer type. Thus we get
[42] + [-10] ≡ [42] + [2n - 10] ≡ [2n + 32] ≡ [32],
with [x] denoting the equivalence class of x in ℤ / 2n.
i
is in fact promoted to unsigned int
.
Unsigned integers in C and C++ implement arithmetic in ℤ / 2n, where n is the number of bits in the unsigned integer type. Thus we get
[42] + [-10] ≡ [42] + [2n - 10] ≡ [2n + 32] ≡ [32],
with [x] denoting the equivalence class of x in ℤ / 2n.
edited 8 hours ago
answered 8 hours ago
Baum mit AugenBaum mit Augen
40.4k12115147
40.4k12115147
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This is part of what is wonderful about 2's complement representation. The processor doesn't know or care if a number is signed or unsigned, the operations are the same. In both cases, the calculation is correct. It's only how the binary number is interpreted after the fact, when printing, that is actually matters (there may be other cases, as with comparison operators)
-10 in 32BIT binary is FFFFFFF6
42 IN 32bit BINARY is 0000002A
Adding them together, it doesn't matter to the processor if they are signed or unsigned, the result is: 100000020. In 32bit, the 1 at the start will be placed in the overflow register, and in c++ is just disappears. You get 0x20 as the result, which is 32.
In the first case, it is basically the same:
-42 in 32BIT binary is FFFFFFD6
10 IN 32bit binary is 0000000A
Add those together and get FFFFFFE0
FFFFFFE0 as a signed int is -32 (decimal). The calculation is correct! But, because it is being PRINTED as an unsigned, it shows up as 4294967264. It's about interpreting the result.
add a comment |
This is part of what is wonderful about 2's complement representation. The processor doesn't know or care if a number is signed or unsigned, the operations are the same. In both cases, the calculation is correct. It's only how the binary number is interpreted after the fact, when printing, that is actually matters (there may be other cases, as with comparison operators)
-10 in 32BIT binary is FFFFFFF6
42 IN 32bit BINARY is 0000002A
Adding them together, it doesn't matter to the processor if they are signed or unsigned, the result is: 100000020. In 32bit, the 1 at the start will be placed in the overflow register, and in c++ is just disappears. You get 0x20 as the result, which is 32.
In the first case, it is basically the same:
-42 in 32BIT binary is FFFFFFD6
10 IN 32bit binary is 0000000A
Add those together and get FFFFFFE0
FFFFFFE0 as a signed int is -32 (decimal). The calculation is correct! But, because it is being PRINTED as an unsigned, it shows up as 4294967264. It's about interpreting the result.
add a comment |
This is part of what is wonderful about 2's complement representation. The processor doesn't know or care if a number is signed or unsigned, the operations are the same. In both cases, the calculation is correct. It's only how the binary number is interpreted after the fact, when printing, that is actually matters (there may be other cases, as with comparison operators)
-10 in 32BIT binary is FFFFFFF6
42 IN 32bit BINARY is 0000002A
Adding them together, it doesn't matter to the processor if they are signed or unsigned, the result is: 100000020. In 32bit, the 1 at the start will be placed in the overflow register, and in c++ is just disappears. You get 0x20 as the result, which is 32.
In the first case, it is basically the same:
-42 in 32BIT binary is FFFFFFD6
10 IN 32bit binary is 0000000A
Add those together and get FFFFFFE0
FFFFFFE0 as a signed int is -32 (decimal). The calculation is correct! But, because it is being PRINTED as an unsigned, it shows up as 4294967264. It's about interpreting the result.
This is part of what is wonderful about 2's complement representation. The processor doesn't know or care if a number is signed or unsigned, the operations are the same. In both cases, the calculation is correct. It's only how the binary number is interpreted after the fact, when printing, that is actually matters (there may be other cases, as with comparison operators)
-10 in 32BIT binary is FFFFFFF6
42 IN 32bit BINARY is 0000002A
Adding them together, it doesn't matter to the processor if they are signed or unsigned, the result is: 100000020. In 32bit, the 1 at the start will be placed in the overflow register, and in c++ is just disappears. You get 0x20 as the result, which is 32.
In the first case, it is basically the same:
-42 in 32BIT binary is FFFFFFD6
10 IN 32bit binary is 0000000A
Add those together and get FFFFFFE0
FFFFFFE0 as a signed int is -32 (decimal). The calculation is correct! But, because it is being PRINTED as an unsigned, it shows up as 4294967264. It's about interpreting the result.
answered 8 hours ago
Garr GodfreyGarr Godfrey
4,03711518
4,03711518
add a comment |
add a comment |
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9
As you can see -10 is not converted to unsigned int.
It is.– tkausl
9 hours ago
Google about binary numbers and the way they are represented, in particular signedness. Then all shall become clear.
– DeiDei
9 hours ago
What result were you expecting instead of 32?
– Barmar
6 hours ago